The leader of the Twilight Hammer clan, taking it down the road that has narrowed their focus onto the return of the Old Gods, at the cost of Cho’gall’s mind and body.
Role Summaries
- Do your best to avoid any avoidable damage, minimizing corruption
- Focus on DPSing down all adds that spawn
- Dispel Corruption: Accelerated whenever it pops up
- If you have Corruption: Sickness, turn away from the raid when you need to hurl
- Focus on DPSing Blood of the Old God when possible
- Be at least a little spread while Corrupting Adherents are spawned
- Focus on cleave DPS when adds are on top of Cho’gall
- Pay attention to any player at high corruption, as they will be unhealable once they hit 100
- Tank swap during Fury of Cho’gall
- Bring Corrupting Adherents on top of Cho’gall
- Pull them towards the edge of the room when they are low health
Abilities
Corruption
Phase 1
Phase 2 – 25% Health
Raid Composition & Preparation
Strategy
Phase 1
For most of this fight players can choose to either stack or spread. Conversion is significantly easier to deal with if the raid is stacked, but the Corrupting Crash from Corrupted Adherents will be harder to deal with while stacked. You could also switch between stacking and spreading depending on if there is an add alive or not.
Whenever a tank is debuffed with Fury of Cho’gall, they will want to tank swap. Well geared tanks may be able to handle two stacks, but it is rarely worth the risk. When Conversion is cast, the targets need to have their casting stopped. This can be done with stuns, fears, interrupts, silences, etc. It is vital that all players are interrupted immediately, and having the raid stacked in one place makes this a lot easier.
Periodically Cho’gall will summon either a Flame Elemental or Shadow Elemental. These will need to be DPSed down as fast as possible to mitigate the damage buff they give to Cho’gall. You will only have around 10 seconds to deal damage to them, so make it count!
Corrupting Adherents will also spawn periodically and should be grabbed by the currently inactive tank and dragged onto the boss to allow them to be cleaved down. At around 20% health, they should be taken back out of the raid to make sure they die away from the raid. Between spawns of Corrupting Adherents, Cho’gall will spawn Blood of the Old God. These will fixate on a player and try to rush them down. Ranged DPS will want to focus on DPSing these, and slowing them however possible.
Phase 2
Phase 2 will begin at 25% health, and the fight becomes a race. Cho’gall will spawn Darkened Creations around himself that will need to be killed ASAP, and should be interrupted if they begin casting Debilitating Beam. The actual fight does not change much here, but players are on a timer before they will become too corrupt and inevitably die.
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