- Author: DanielD
- Date: November 17, 2021
- Updated: November 18, 2021
- Expansion: TBC Classic
Finally, a bright, sunlit map! As soon as you enter Nagrand, you’ll want to start killing Dust Howlers until one of them drops Howling Wind (don’t ask me how that works). Right-click it to begin The Howling Wind. You should also kill Wild Elekk to collect 10 Pair of Ivory Tusks for an upcoming quest. Make sure you don’t sell them when getting rid of junk in your bags!
Part 1
- You’ll enter Nagrand from the southeast; continue on the road, it will take you north and then curve west. Take a right at the first fork to continue north, then take your next left so that you’re heading west towards Telaar.
- On the way to Telaar you should find Wazat by the side of the road at (61.6, 67.0) — talk to him and accept I Must Have Them!
- Continue southwest on the road until you reach Telaar. Once there, we’ve got a lot of NPCs to find (and quests to accept) First, head to the south of the town to get the new flight path, and make Telaar your new home. Then,
- Talk to Huntress Bintook (55, 70.5) to accept Do My Eyes Deceive Me.
- Right by Bintook, find “Shotgun” Jones (55, 70.4) and accept The Nesingwary Safari.
- Talk to Warden Moi’bff Jill (54.7, 70.9) to accept Fierce Enemies. Note that this quest requires level 65, which you should be by now. If you aren’t, you can still continue questing, it just might be hard to kill some of the mobs here (and you’ll have to come backa nd grab this quest later).
- Near the warden, find the Telaar Bulletin Board (54.7, 70.7) to accept Wanted: Zorbo the Advisor, as well as Wanted: Giselda the Crone. Giselda, in addition to being wanted for murder and ritual sacrifice — which are distinct — is also wanted for burglary, go figure.
- Speak with Elementalist Ioki to accept The Throne of the Elements.
- A bit south of the bulletin board, speak with Otonbu the Sage (54.5, 72.1) and accept Stopping the Spread.
- Nearby, find Poli’lukluk the Wiser (54.5, 72.3) to accept Solving the Problem.
- You should be able to find Huntress Kima (54.2, 72.3) close by — talk to her to accept The Ravaged Caravan and He Called Himself Altruis…. Note these quests require 65 and 66, respectively.
- You’ll now need to exit Telaar heading west, and just across the bridge standing under the tree find the Consortium Recruiter (510, 69.8) and accept The Consortium Needs You! Note that if you are already friendly with the Consortium, you won’t be able to take this quest.
- Head back into Telaar and leave via the eastern path you originally came in through.
- Exit Telaar via the bridge north/northwest, and continue north off the road to reach The Abandoned Armory (51, 57). Inside, speak to Nitrin the Learned and turn in The Master’s Grand Design?, accept Vision of the Dead. Then ride east past where you found Wazat, then ride north/northeast to catch the road north again without having to backtrack all the way to the fork. Continue north, then take a right at the next fork to find the Nesingwary Safari (71, 40). Once there:
- Speak with Hemet Nesingwary to turn in The Nesingwary Safari and accept Clefthoof Mastery.
- Talk to Shado “Fitz” Farstrider to accept Windroc Mastery.
- Last, speak with Harold Lane to accept Talbuk Mastery.
- Now, head west around the mountains and then northwest to the nearby lake while killing animals for the quests you just picked up, and swim north across the lake to the Throne of the Elements. Once there:
- Talk to Elementalist Sharvak (60.6, 22.2) to turn in The Throne of the Elements.
- Nearby, speak with Elementalist Untrag (60.6, 22.6) to accept The Underneath.
- Now go talk to Gordawg (61.2, 22.2) to immediately turn in The Underneath and accept The Tortured Earth.
- Talk to Elementalist Lo’ap (60.8, 22.4) to accept A Rare Bean. (You can read about the real-life inspiration for the quest item here!) Also accept Muck Diving.
- Swim back to land south (the way you arrived). Now you’ve got some hunting to do. Prepare yourself, because this might be the longest mob killing session fo the whole guide. In the areas east and south of where you came ashore, you should be able to:
- Kill Dust Howlers (you need to collect 3 Air Elemental Gas)
- These elementals can drop Howling Wind. Use in order to begin the quest The Howling Wind.
- Kill 30 Windrocs (for Windroc Mastery)
- Kill 30 Talbuk Stags (for Talbuk Mastery)
- Kill 30 Clefthoof (for Clefthoof Mastery).
- Put 15 Tortured Earth Spirits out of their misery (for The Tortured Earth).
- If you’re having trouble finding the mobs you need, you can click the linked names of the mobs above to see where they tend to spawn.
- Kill Dust Howlers (you need to collect 3 Air Elemental Gas)
- Once you’ve completed the above-listed killing, return to the Nesingwary Safari (69, 39):
- Speak with Hemet Nesingwary to turn in Clefthoof Mastery and accept the follow up Clefthoof Mastery.
- Talk to Shado “Fitz” Farstrider to turn in Windroc Mastery and accept the follow up Windroc Mastery.
- Last, speak with Harold Lane to turn in Talbuk Mastery and accept the follow up Talbuk Mastery.
- Now swim once again to the Throne of the Elements:
- Speak with Elementalist Morgh to turn in The Howling Wind and accept Murkblood Corrupters.
- Talk to Gordawg to turn in The Tortured Earth and accept Eating Damnation.
- Leave the Throne and go west. You should run into Enraged Crushers as you continue through this section of the guide — kill them on sight as you need 15 Enraged Crusher Cores for Eating Damnation.
- In the area just west of the Throne of the Elements, you need to search Dung piles until you’ve collected the15 Digested Caracoli you need for A Rare Bean. You’ll also find Talbuk Thorngrazers in this area , you can kill them while you collect the Caracoli. If you need to wait for respawns on the Talbuk, do the next step while you wait.
- Once you’ve collected all the poo and slaughtered all the Thorngrazers you needed to go southwest to approximately (49, 28), and kill 30 Clefthoof Bull in this area. If you can’t find enough there, head a bit south and then swing northwest to the road that follows the edge of the Halaa Basin, there should be plenty in that area as well.
- Continue on the road as it turns west at the northern end of the Halaa Basin. You should find 3 Murkblood Invaders here — kill them to find their Murkblood Invasions Plans, which begins the quest Murkblood Invaders. To make finding them easy, , start from the western gate of Garadar and take the road west and then northwest to Zangarmarsh.
- We’re going to head back to the Throne of the Elements now. If you haven’t collected the 15 Enraged Crusher Cores that you need for Eating Damnation, do so before you return to the Throne. Once you’re back at the Throne of the Elements:
- Talk to Gordawg to turn in Eating Damnation and accept Shattering the Veil.
- Talk to Elementalist Lo’ap to turn in A Rare Bean and accept Agitated Spirits of Skysong.
- You got a Nagrand Cherry as a reward for completing A Rare Bean. Don’t think about where it came from, just use it and then dive into the lake. You should easily find Lake Spirits on the bottom of the lake just south of where you dove in. If you’re lucky you might meet Goretooth, he’s tough but he’ll probably drop blue wrists. When you’ve killed 12 Lake Spirits, return to Lo’ap to turn in Agitated Spirits of Skysong and accept Blessing of Incineratus.
Part 2
- Hearthstone back to Telaar, and:
- Talk to Arechron to turn in Murkblood Invaders and accept Ortor My Old Friend…
- Repair, resupply, and sell junk as needed.
- Head to the area just northwest of Telaar (leave town heading west, then go north) until you start finding Ravenous Windrocs — kill 30 of them. Don’t forget to kill Elekk if you haven’t collected 3 Pair of Ivory Tusks yet.
- Now head back through town and leave heading east. Visit Wazat again to turn in I Must Have Them! If you want, you can accept the follow-up, as it’s pretty fun (but optional), and doesn’t require any additional traveling. If you choose to accept Bring Me the Egg, here’s some important info:
- If you’re looking for an impressive machine, don’t. The Jump-a-tron 4000 is the bit of orange cloth behind Wazat. Right click it once you’re on it.
- Using the Jump-a-tron 4000 gives you a 3 minute duration slow fall buff. Stand on the very edge of the jumpatron and make sure you’re facing the nest, then look straight down so you’re viewing your character from above. Use the Jump-a-Tron, then remove the buff once you’re just about to pass over the nest below. If you wait until you’re over the nest, your momentum will carry you past it, and you’ll fall and probably die.
- There’s another technique you can use if you have an epic mount: Get the buff, then go to the hill behind the nest using your mount. Then jump into the nest! This is, frankly, harder than using the Jump-a-tron, so try it as a last resort.
- Make sure the matriarch comes and attacks you once you’ve looted the egg, as you need to defeat her and loot her talon to complete the quest.
- Head south from Wazat to find and kill Boulderfist Hunters near (61, 70) until one of them drops Boulderfist Plans.
- Return to Telaar and speak with Huntress Bintook to turn in Do My Eyes Deceive Me and accept Not On My Watch!
- Now return to where you killed the Boulderfist Hunter ogres, but this time head to the top of the hill to find Lump at (62, 71). Get him low enough HP and he’ll talk to you, complete the dialogue with him and then return once more to Telaar.
- Once in Telaar, speak with Bintook again to turn in Not On My Watch! and accept Mo’mor the Breaker. Then go and speak with Mo’mor — he’s southwest Bintook up the hill — to turn in Mo’mor the Breaker and accept The Ruins of Burning Blade.
- Leave Telaar heading east, and continue east all the way to the Burning Blade Ruins. Once there, find Corki in a cage at 72.6, 70.6 to accept his quest HELP!. Then kill 15 Boulderfist Crushers and 15 Boulderfist Mystics to complete the objectives for The Ruins of Burning Blade. One of them should drop a Boulderfist Key that you can use to free Corki, but if they don’t, keep killing ogres until one drops the key. Free Corki before you leave, and also make sure you’ve collected at least 10 Obsidian Warbeads for Fierce Enemies.
- Leave the ruins and head north, but stay to the east of the road and find Windyreed Village (72, 50). Go into each of the four huts there, stand in the middle, and then use the Living Fire in your inventory to burn down the hut. Burning down huts may not be heroic, but it pays the bills.
- Continue north to the Nesingwary Safari. Once there,
- Speak with Hemet Nesingwary (71.5, 40.8) to turn in Clefthoof Mastery and accept the follow up Clefthoof Mastery (group).
- Talk to Shado “Fitz” Farstrider (71.6, 40.5) to turn in Windroc Mastery and accept the follow up Windroc Mastery (group).
- Last, speak with Harold Lane (71.4, 40.6) to turn in Talbuk Mastery and accept the follow up Talbuk Mastery (group).
- Note that these quests all require a group to complete successfully at this level. Once you find a group, you can complete all three at once. The locations given are approximate, as these beasts will wander a fair bit:
- Start with Gutripper at (33, 30) east of Warmaul Hill. Gutripper is too fast to kite, and is immune to roots, snares and fears.
- Next, south and slightly west to the Bach’lor at (26, 52), east of Forge Camp Fear. Make sure you pull him away from his herd!
- Then, southeast to to Banthar at (31, 62), northwest of Telaar. The name is likely a reference to the Banthas of Star Wars.
- Once you’ve killed all 3, go back to the safari and speak again with Hemet Nesingwary to accept The Ultimate Bloodsport. Then, you can find and kill Tusker (45, 65) just east of where you found Banthar on a hill you can see on your map. Are you a poacher now? Next time you’re near the safari, go and turn in The Ultimate Bloodsport.
- Note that these quests all require a group to complete successfully at this level. Once you find a group, you can complete all three at once. The locations given are approximate, as these beasts will wander a fair bit:
- From the Nesingwary Safari, go west and then north, and swim once more to the Throne of the Elements and speak with Elementalist Lo’ap to turn in Blessing of Incineratus and accept The Spirit Polluted.
Part 3
- Hearthstone to Telaar and:
- Speak with Mo’mor to turn in The Ruins of Burning Blade and accept The Twin Clefts of Nagrand.
- Talk to Warden Moi’bff Jill to turn in Fierce Enemies
- Talk to Arechron to turn in HELP! and accept Corki’s Gone Missing Again!
- Leave Telaar heading west, and follow the road, taking a right at the fork. Soon after the fork, you’ll see a path on your right (42.7, 54.8) that leads down into the basin. Head into the Helaani Basin and start killing Muck Spawns until you collect 5 Muck-Ridden Cores. The Muck Spawns are all around the center island of the basin, in the water.
- Once you’re done mucking about, head to the northernmost tip of the basin and fight your way to the back of the ogre cave. One of the ogres should drop the Northwind Cleft Key, and you’ll use it to open Corki’s cage. Before you leave the area, make sure you’ve killed 25 Boulderfist Warriors and 25 Boulderfist Mages for The Twin Clefts of Nagrand. If this place is getting farmed out, you can find more Boulderfist ogres in the Southwind Cleft (see here).
- Head south and then west to exit the basin, then make your way south to Lake Sunspring. You’ll need to kill 10 Lake Surgers and Watoosun’s Polluted Essence to complete the objectives of The Spirit Polluted. Note that the respawn timer for Watoosun’s Essence is long, so look for him first, and if he isn’t there, kill Lake Surgers while you wait for him to appear.
- Leave the lake via the northern shore. Once you’re back on dry land in Sunspring Post:
- Kill Ortor of Murkblood (31.0 42.4) to complete Ortor My Old Friend… Look for him in the biggest building in the village, and if he isn’t there do the rest of this list first. Step 6 below is also nearby and can be done while waiting, though it takes a bit and you risk someone else swooping in and killing Ortor while you’re gone.
- Kill 8 Murkblood Putrifiers for Murkblood Corrupters.
- Kill 20 Murkblood Scavengers and 10 Murkblood Raiders for Solving the Problem.
- Burn 10 Sunspring Villager corpses using Torch of Liquid Fire for Stopping the Spread.
- Due west of the main building is Altruis the Sufferer (27.4 43.0). Speak with him to turn in He Called Himself Altruis… and accept Survey the Land (if you weren’t level 66 when you were last in Telaar you won’t have this quest, it’s fine to skip). Start the flight, and enjoy the ride. Once you land, speak with Altruis again to turn in Survey the Land.
- Wave goodbye to Altruis (he won’t notice) and take the road south to Aeris Landing (31, 58). On the way, keep an eye out for Aged Clefthoofs, they’ll drop an item for Vision of the Dead. Once you’re at Aeris Landing:
- Talk to Shadrek to accept A Head Full of Ivory. If you don’t have the 10 Pairs of Ivory Tusks you need, just get them when you can, we’ll come back here in a few steps. If you do have them, turn in the quest! Note that it is repeatable.
- Talk with Gezhe to turn in The Consortium Needs You! and accept Stealing From Thieves. Note that this quest will also only be available if you’re still neutral with the Consortium.
- Next talk to Zerid and accept Matters of Security and Gava’xi.
- Head south and slightly east towards the big mountain Oshu’Gun (pronounced aw-SHOO-goon, in case you want to impress or annoy your friends). We’re going to make a loop around the mountain, and while doing so complete the following:
- Start looking for a group to kill Banthar (roams near 37, 59, north of Oshu’Gun) for Clefthoof Mastery, if you haven’t done it. You can try to solo him if you want, I believe in you.
- Find 10 Oshu’gun Crystal Fragments for Stealing from Thieves. They can be found at the base of the mountain as well as the smaller crystal formations that surround it. You should be able to find some near Gava’xi’s spawn point as well.
- Slay Gava’xi, he spawns on a hill at (43, 74) but will wander around the area after he spawns.
- Look for Wild Elekk, and kill them until you’ve collected 3 Pairs of Ivory Tusks for A Head Full of Ivory (if you haven’t done it yet).
- Find (and kill) 12 Voidspawn for Matters of Security.
- Find Shattered Rumblers — they spawn all around the southern edge of the map, but the most convenient place to find them is west oaf the mountain once you’ve looped past the mountain’s southern side. You might want to put Gordawg’s Boulder in action bar for this bit. Once near a rumbler (but not too near), throw Gordawg’s Boulder at it, and they will break into Minions of Gurok. You can stay back and pull them one at a time if you do this right. Kill 30 of the little minions for Shattering the Veil.
- Complete the loop around the mountain and return to Aeris Landing to:
- Talk to Zerid (30.8, 58.0) to turn in Matters of Security and Gava’xi.
- Speak with Gezhe (31.4, 57.6) to turn in Stealing From Thieves.
- Talk to Shadrek (31.6 56.8) to turn in A Head Full of Ivory if you have more tusks.
- Save your hearthstone CD and ride to Telaar. Once there:
- Talk to Warden Moi’bff Jill (54.7, 70.9) to turn in More Warbeads if you can.
- Speak with Mo’mor (54.6, 72.2) to turn in The Twin Clefts of Nagrand and accept Diplomatic Measures.
- Talk with with Otonbu the Sage (54.5, 72.1) to turn in Stopping the Spread.
- Nearby, find Poli’lukluk the Wiser (54.5, 72.3) to turn in Solving the Problem.
- Speak with Arechron (55.4, 68.8) to turn in Ortor My Old Friend… and Corki’s Gone Missing Again!, accept Corki’s Ransom (group) (While Corki’s quest line provides some decent XP and rewards, no one would blame you if you decided he deserved to stay captured).
Part 4
- Leave Telaar heading east, and stay on the road until it forks — continue east into the valley and go north to the Broken Blade Ruins. Fight your way in, and find Lantresor of the Blade (73.8, 62.6). Exhaust his dialog options and then turn in Diplomatic Measures and accept Armaments for Deception and Ruthless Cunning. Note that there’s another way to reach Lantresor if you don’t want to clear a bunch of orcs:
- Now leave the ruins and travel to Kil’Sorrow Fortress, which is southwest of the Burning Blade Ruins. Your objectives once there are:
- Kill 15 Kil’Sorrow Agents for Wanted: Giselda the Crone. (any enemy counts, such as Deathsworn, Cultists or Spellbinders etc.)
- Plant a Warmaul Banner on 20 Kil’Sorrow corpses (for Ruthless Cunning).
- Collect 20 Kil’sorrow Armaments, which you’ll find scattered around the camp.
- Find and kill Giselda the Crone (71.6, 82.2) at the top of the hill, in the main castle building.
- Head back the way you came, and talk to Lantresor again to turn in Armaments for Deception and Ruthless Cunning, and accept Body of Evidence and Returning the Favor.
- Now we’re going to head all the way north to the Temple of the Elements — don’t forget to stop by the Nesingwary Safari to turn in The Ultimate Bloodsport if you’ve completed it already. Once you’re at the temple:
- Talk to Gordawg to turn in Shattering the Veil and accept Gurok the Usurper (group).
- Speak with Elementalist Lo’ap to turn in The Spirit Polluted and Muck Diving.
- Leave the temple heading west, and make your way to the Laughing Skull Ruins (45, 19). You’ve got a lot to do there:
- Kill 10 Warmaul Shaman and 10 Warmaul Reavers for Wanted: Zorbo the Advisor.
- Plant 20 Kil’Sorrow Banners on Warmaul corpses.
- Find the Blazing Warmaul Pyre at (46.7, 24.3) and use the Damp Woolen Blanket on it — you’ll have to protect the ogres that spawn, so clear the area first. You can find the pyre by turning right after entering via the main, southern entrance
- Go to the cave at the back of the camp (46, 20) and find Zorbo the Advisor inside and kill him. The path to the cave is right by the main entrance, and leads uphill.
- Go west from the ruins and at around (37, 19) start killing Greater Windrocs until one drops a Flawless Greater Windroc Beak. Next, go south to find the trail at (29, 31) that leads up the hill:
- Look for a Mountain Gronn, kill it, and take it’s Mountain Gronn Eyeball. If you aren’t comfortable soloing one, head up the path and try to find a gronn that’s fighting ogres. It should win, and will be low HP and ready for death.
- Collect the Telaar Supply Crates (you need 20).
- Continue up the hill past the first plateua, and you’ll reach a flat spot with 2 caves. Find Corki yet again at (29.4, 26) at the back of the southern cave. Talk to him to turn in Corki’s Ransom and accept Cho’war the Pillager (group).
- You can complete Cho’war the Pillager as well as Gurok the Usurper now, although some classes may struggle to solo them. Whether you decided to try soloing or found a group:
- To find Cho’war, follow these directions
- Enter the north cave at Warmaul Hill (27, 19) and continue north.
- Exit the cave at (28.4, 13.6).
- Hug the left wall, enter another cave at 27.3, 11.5).
- Continue onward, take a right at the fork (25.5, 14.4). You should soon reach Cho’war’s platform. Kill him to get the Cho’war’s Key for Corki’s cell.
- Don’t forget to go and free Corki before you leave!
- To find Gurok:
- Collect 7 Warmaul Skulls by killing ogres on Warmaul Hill.
- Go up the path to the left of the southern cave (above where you found Corki), stand in the middle of the summoning circle, then right click the Warmaul Skulls you collected. Gurok has a knockback so stand with your back to the mountain. Some classes could solo him, but you don’t want to waste time hiking up there to find out you can’t. Group of 3 recommended. Don’t forget to loot Gurok’s Earthen Head before you leave!
- To find Cho’war, follow these directions
- Once you’re finished at Warmaul Hill, hearthstone back to Telaar, where you can:
- Find Warden Moi’bff Jill (54.8, 70.8) to turn in Wanted: Giselda the Crone as well as Wanted: Zorbo the Advisor.
- Talk to Huntress Kima (54.2, 72.3) to turn in The Ravaged Caravan
- Leave Telaar and go east to the Burning Blade Ruins one last time. Talk to Lantresor (73.8, 62.6) again to turn in Body of Evidence and Returning9931 the Favor, and accept Message to Telaar.
- Go back to Telaar and speak with Arechron (55.4, 68.8) to turn in Message to Telaar and Cho’war the Pillager.
- Exit Telaar via the bridge north/northwest, and continue north off the road to reach The Abandoned Armory (51, 57). Inside, speak to Nitrin the Learned and turn in Vision of the Dead. If you want, you can accept Levixus the Soul Caller. This quest is something you’ll probably want to wait to do until much later (and with a group) Go to Terokkar Forest, find Levixus by entering Auchindoun’s southern entrance.
- If you managed to kill Gurok, don’t forget to visit Gordawg at the Throne of the Elements to turn in Gurok the Usurper.
That wraps up our time in Nagrand! If you haven’t finished the Safari quests, or haven’t done the Ring of Blood, try to take care of those now before you leave.
Extra XP In Nagrand
Grinding Mobs
A decent place to grind mobs for xp in Nagrand is the area where you picked up the crystals around Oshu’gun. The voidspawns die easily, and the Vir’aani Raiders and Arcanists give decent XP and aren’t too tough either. If you find you aren’t as leveled as you like, the best time to do this would naturally be when you’re doing the other quests around Mt. Osho’gun. Additionally, Voidspawns drop Motes of Shadow and Netherweave Cloth which you can sell for extra gold.
Another option is the Kil’Sorrow Fortress. It is a densely populated area that can prove as an excellent farm spot. The mobs here drop Marks of Kil’jaeden for Aldor’s reputation and Netherweave Cloth for some extra gold.
Ring of Blood
There aren’t dungeon instances in Nagrand, but instead a fighting pit where you complete a series of quests against progressively tougher opponents. The Ring of Blood can be found in the far north of Nagrand, and you need to find and speak with Gurgthock (42.8, 20.6). Some notes:
- Only one group can fight in the ring at a time, so be prepared to wait and then have to scramble desperately to be the first ones to start the next fight.
- You run this like a dungeon, and will need Tank, DPS, and Healing to get through the questline. Suggested level 66+, and a party of at least 4. It’s possible with less if you have the right class combo, but not recommended.
- Whoever accepts the quest from Gurgthock will have the initial aggro from your foe, so make sure the tank is the one to accept the quest.
- If you die, don’t let go until you get quest credit for a kill! If anyone in your party leaves the ring, you fail the quest.
- All party members must have turned in the previous quest before you can take the next one.
- Don’t forget to turn in the quest before you log off or die somewhere.
Quests:
- The Ring of Blood: Brokentoe
- The Ring of Blood: The Blue Brothers
- The Ring of Blood: Rokdar the Sundered Lord
- The Ring of Blood: Skra’gath
- The Ring of Blood: The Warmaul Champion
- The Ring of Blood: The Final Challenge