PvE Fire Mage Stat Priority
As Fire Mages, we want to focus on a balance of Haste and Critical Strike, while maximizing Spell Power and taking care to remain hit capped.
Stat Priority
- Hit rating
- Cap: 446 rating / 368 if your raid has Misery or Improved Faerie Fire / 342 if there’s a Draenei in your party as well
- Spell Power
- Crit rating
- Haste rating
- Spirit
- Intellect
Stat Explanations
Author
Hey guys! My name is Amery and here is a little something about me: I've been playing WoW for about 15 years now. With that experience, I wanted to share all the things I have learned over the years.
Doesn’t Arcane Focus in the TTW build give 3% hit, thus reducing the hit requirement from gear?
Sadly, Arcane focus only affects Arcane spells, “Increases your chance to hit and reduces the mana cost of your Arcane spells by 3%” the only hit talent that affects Fire is the Precision talent in the frost tree “Reduces the mana cost and increases your chance to hit with spells by 3%” which we can’t get as TTW Fire as we go into the arcane tree instead of frost
i dont undestand why you put spirit like a last stat?
you can get 55% from molter armor into your crit + 15% of bonus from T9 + 20% of glyph so totally 90% of your spirit ll be transferred into crit str rat.
remember that spirit is a stat which can proc. so if you use arcane talent you can increase you spirit by 10% + if you get bok then is another 10%
you can get finally from 100 spirits => 108 critical str rat.
not bad? why we should replace it a soon as possible?
You only get 35% of your spirit into crit from the base spell, with the glyph that’s upped to 55%, with t9 bonus it’s only 70% and sadly spirit isn’t procable. Also bok (blessing of kings) doesn’t increase spirit -> crit by a flat amount, as it only increases spirit by a set % and not crit directly and Student of the Mind which I think is the arcane talent you’re mentioning, only increases spirit directly.
Since spirit is essentially a weaker form of crit, having haste, pure crit, or hit stats is better than spirit.
How much exactly the haste cap is? You say you need 32.79 haste for 1% but never said what the cap is (soft or hard)
For fire the hard cap is 50%, but isn’t really worth trying to get as other stats are better to stack
Thank you for putting together this excellent guide, and being responsive to everyone’s questions! My planned talent build differs a little from the TTW suggestion, taking two less points in Playing With Fire and a different selection of Arcane talents (my guild is a bit on the casual side so fights tend to run a bit longer).
https://wotlkdb.com/?talent#o0xw0u0fZ0EcbRhuhVubhct
Why would you remove Playing with fire (pure dps upgrade) over World in flames (crit chance) and why skipping on Spell impact (again a pure dps upgrade)? seems ur focusing on lowering ur damage instead of increasing it?
I don’t understand why you’d want to remove World In Flames over Playing With Fire. Crit chance is much more important to Fire.
For your build, I have a couple of critiques. I wouldn’t go into Arcane Missiles as it’s not used in a fire build, and should also grab Spell Impact as it’ll add 6% crit chance to Fireball which is needed as Fire in order to proc Hot Streak more often. As Fire Arcane Meditation isn’t as needed since Mana won’t be nearly as much of a problem like it was in tbc, so you can put 2 points back into Playing with Fire for 2% spell damage increase which in turn will result in higher ignite numbers.
Hope this helps!
Correct me if I’m wrong, but Spell Impact reads as a 6% damage increase, not a 6% crit chance increase?
Im thinking of a build like this: https://wotlkdb.com/?talent#of0Vcu0cZ0EzbRhIhVubhct:Viw0m I miss some on world in flames but I gain so much more damage done % instead and on my sims flat damage done % is worth more then the 4% il miss from that.
For your build make sure you use the Living Bomb glyph as it can proc ignite, also I would move 2 points from Student of the mind (Increases spirit by x%) and move them over into World in Flames as it’ll add more crit than student of the mind would.
are you sure it does in raidenvironment? With the buffs from raid (kings, spiritbuff/scroll,gotw)? Prob with World in Flames is that it only works on Pyro and LB. It wont help FB while student talent works on all spells and since ul use fb the most feels like a waste to not boost that spell the most?
I’ll have to do more testing but in practice, it should be a dps increase since spirit (before t9 bonus) can only ever translate into 55% (with glyph 35% without glyph) spirit becoming critical strike rating making pure critical strike rating more valuable over spirit
it is but World in flames only give crit to pyro while student give to all spells. all spells is better since u need to proc hot streak to even benifit from world in flames
I ran a bunch of simulations with wowsims and found out the priority list above isn’t accurate for many players unless they are deep into phase 5. A more accurate priority list would look more like:
The reason behind why haste is so beneficial before soft-cap is that it benefits your Hot Streaks, Living bomb and Scorch. When you hit Soft-Cap, it only benefits your Fireballs.