- Author: Nevermore
- Date: September 27, 2022
- Updated: September 27, 2022
- Expansion: WotLK Classic
In this section of the guide, we will present you with an overview of their abilities and what both a single target rotation and an area of effect rotation should look like along with some useful tips and tricks. This section will help you both in dungeons and raids.
Fun Fact: Did you know, young shamans, that you can heal your totems, and they will be healed significantly more than any other target?
Rotations: Quick Overview
This section serves as a very truncated version of the information contained in the rest of the guide. While it is by no means comprehensive, the two rotations below should cover most of the situations you’ll find yourself in while healing as a Restoration Shaman.
Raid Healing Rotation
It is hard to boil down any healing task into a simple rotation, as everything you do is based on the needs of your raid at the current moment. Your rotation is more something to keep in mind while healing, using your own judgement to decide who needs what and when.
- Keep Earth Shield up on a tank.
- Cast Riptide on targets that can utilize the heal-over-time portion.
- Cast Chain Heal, prioritizing targets with the Riptide buff.
- Cast Healing Wave with Nature’s Swiftness in emergencies.
- Cast Tidal Force if you know multiple people will need more healing in the next few seconds.
Tank Healing Rotation
Shamans are in a bit of an odd spot for tank healing. Chain Heal is still your most efficient heal, and most of your other healing is slow and mana inefficient. Even when you are focused on tank healing, you will still likely find yourself using Chain Heal often.
- Keep Earth Shield up on a tank.
- Cast Riptide on targets that can utilize the heal-over-time portion.
- Use Healing Wave or Lesser Healing Wave with your stacks of Tidal Waves. If they are not going to die in the next 2 or so seconds, use Healing Wave, otherwise Lesser Healing Wave (because it’s faster).
- Use Chain Heal on the tank when AoE damage goes out or when the tank isn’t in immediate danger.
We highly recommend that you take a look at the tabs below for in-depth discussion of the Abilities (which includes Pre-Fight Setup), Totems and Presets, as well as the ability priority for Single-Target and Area-of-Effect rotations.
Ability Overview
Pre-Fight Setup
Shamans have a lot to maintain before and during a fight. You want to always maintain Water Shield on yourself, Earth Shield on a tank, Earthliving Weapon on yourself, and your Totems need to always be in a good position and situationally appropriate.
Abilities that you don’t want to use!
- Flametongue Weapon is an ability that can easily be mistaken by Restoration Shamans due to its tooltip. This ability will not help you in any shape or form when it comes to your healing spells, only empowering your damaging spells. Avoid it at all costs.
- Rockbiter Weapon is a low-level ability that enhances your weapon’s melee damage. This ability on its own should never be considered by a Restoration Shaman, forget that it even exists!
- Lightning Shield is an ability that can be useful for an Enhancement Shaman. You should never use this ability as a Restoration Shaman, as the damage it provides will never prove to be useful.
- Frostbrand Weapon is an ability that allows your weapons to deal direct damage while also reducing the target’s movement speed. As we are a healer we should avoid this ability at all costs!
Totems and Presets
Before mentioning a Single Target Rotation, need to examine the use of preset abilities like Call of the Elements. There are 3 abilities of this type, and they allow you to create Totem Presets. A totem preset allows you to select 4 individual totems in your special totem bar above your action bar and then use an ability such as Call of the Elements to memorize those individual totems. The next time you will cast Call of the Elements, the totems that you initially selected will be placed down. Note that if you select a different totem when having Call of the Elements highlighted in the special totem bar, your preset will change, and you will not return to the initial preset that you selected.
There are 3 types of presets: Call of the Elements, Call of the Ancestors, and Call of the Spirits. Using the preset from Call of the Ancestors will not override the preset you initially formed with Call of the Elements. These presets are made in such a way that you will not have to entirely fill your action bar with individual totems, but rather save time and space by having 3 different predetermined totem arrangements for you. We can offer you an example of a preset, keeping in mind the most useful totems that you will generally want to use!
Preset 1 – Physical
Use this preset if you are in a Physical heavy party or raid, providing them with all you can.
Preset 2 – Caster
Use this preset if you are in a Caster heavy party or raid, providing them with all you can.
Preset 3 – Planned Raid Group
Use this preset if you are in a planned raid, providing them with all you can without overlapping totems and other classes’ raid buffs.
Remember that all of these setups are fluid, and a good Shaman should be setting up all 3 individually before starting a raid based on what the raid has and needs.
Single-Target Rotation
- Keep Earth Shield up on a tank
- Cast Riptide on targets that can utilize the heal-over-time portion
- Use Healing Wave or Lesser Healing Wave with your stacks of Tidal Waves. If they are not going to die in the next 2 or so seconds, use Healing Wave, otherwise Lesser Healing Wave.
- Use Chain Heal on the tank when AoE damage goes out or when the tank isn’t in immediate danger.
When it comes to single-target healing, we can mention two distinct situations. The first situation is that in which you entirely focus on a tank and no one else, being a directly dedicated tank healer. The second situation is that in which you individually heal different targets from your raid or dungeon group with single target spells.
As we have mentioned earlier, there are 2 specific builds that you can follow, each of them utilizing a main “filler” spell. Depending on which build you chose, your main healing spell will either be Healing Wave or Lesser Healing Wave.Either one of those two spells will be spammed on the target that you decide to heal in a single target rotation.
It is important to note that either one of those builds is extremely potent and usually comes down to your overall haste rating when it comes to efficiency. Not taking into consideration the filler spell that you will want to use and the build afferent to it, you will always want to place Riptide on your target first as it produces two distinct effects.
Firstly, Riptide offers you a direct healing component and an HoT component. Not only that Riptide can proc Earthliving Weapon on your target, but it will also 100% proc Tidal Waves on yourself.
Tidal Waves is a very powerful mechanic as it will enhance your next filler spell either reducing the cast time of Healing Wave or increasing the critical strike chance of Lesser Healing Wave. Not only that it provides two stacks of those effects but it also increases the overall bonus healing of both filler spells.
Taking a look at how Riptide works, it is safe to say that you should always place it on whichever target you will heal next when considering Single-Target Healing before using either Lesser Healing Wave or Healing Wave.
Next up, we will talk about Earth Shield. Earth Shield is an ability that should always be maintained on the target that has aggro on your foes. Specifically, in a raid scenario where you are facing a boss encounter, this ability should always be used on the target that is currently under attack by the boss.
As we have mentioned earlier, Earth Shield can have up to 8 stacks, with each stack being consumed between a 2-3 seconds interval. Upkeep of this ability is crucial as it provides reduced pushback effects and quite a substantial heal.
Another worthwhile mechanic that you should always take into consideration is that when your allies are facing heavy physical damage, you should always try to maintain Ancestral Fortitude on them.
This can be achieved in a multitude of ways, you can either naturally place Ancestral Fortitude through the use of a random critical strike from either Healing Wave or Lesser Healing Wave. You can use the Tidal Waves effect in order to make sure that Lesser Healing Wave will produce a critical strike or you can use Tidal Force to ensure that your next 3 Healing Waves or Lesser Healing Waves produce critical strikes.
Ancestral Fortitude is an extremely strong buff and you should always upkeep it on your tanks!
There are no other intricacies to the Single-Target rotation other than maintaining Water Shield on yourself at all times and always using Earthliving Weapon.
Having talked about how the rotation works, we will offer you a typical showcase of how it should look!
Area-of-Effect
- Riptide -> Spam Chain Heal -> Refresh Riptide
There is nothing more to add to the Area of Effect rotation, as it can be performed extremely easily!
When it comes to the Area of Effect rotation, Restoration Shamans can be considered one of the most powerful healer specializations in the game.
Shamans benefit from one extremely powerful Area of Effect spell, that can also trigger several of your beneficial talents and magical effects.
The spell we are talking about is called Chain Heal.
Chain Heal, as we mentioned earlier in the overview of the abilities, is a spell that targets multiple targets, up to 3 targets initially, and 4 targets if you use the specific glyph for it. This spell can trigger effects such as Earthliving Weapon, Tidal Waves, and Ancestral Fortitude.
Not only that Chain Heal can trigger those effects, but it can also be empowered by the use of Riptide, allowing you to benefit from a 25% stronger Chain Heal when used on a target affected by Riptide, with the downside of consuming the Heal-over-Time effect of Riptide.
The rotation for Area of Effect is extremely simple, as all you have to do is effectively spam Chain Heal, with the added benefit of using it on a target affected by Riptide for increased healing when your raid or dungeon group takes heavy AoE damage.
Another element that can help you achieve higher AoE healing, albeit with the only disadvantage of only affecting the current group you find yourself in, Healing Stream Totem can provide huge AoE healing! Make sure to use it when you find yourself and the group that you are placed in, in a dangerous situation