- Author: Nevermore
- Date: February 16, 2022
- Updated: February 16, 2022
- Expansion: WotLK Classic
In this section we will be covering ideal glyphs, gems, enchants, and consumables to give you the ultimate fighting chance in PvP in Wrath of the Lich King!
Glyphs
Major Glyphs
- Glyph of Barkskin – Reduces the chance to be critically struck when hit by a melee attack by 25% while Barkskin is active. (Must have).
- Glyph of Swiftmend – Swiftmend will no longer consume Rejuvenation or Regrowth when used on a target. (Must have).
- Glyph of Rejuvenation – Increases the amount healed by Rejuvenation by 50% on targets that have 50% health or below. (Very good choice).
- Glyph of Innervate – Will grant the user 45% of their base mana pool in addition to the normal effect of Innervate. (Optional, but a very viable choice).
Minor Glyphs
- Glyph of Thorns – Increases the duration of Thorns by 50 minutes when cast on yourself.
- Glyph of Dash – Reduces the cooldown of your Dash ability by 20 seconds.
- Glyph of the Wild – Reduces the mana cost of your Mark of the Wild and Gift of the Wild abilities by 50%. (Good choice when expecting to face Dispel/Purge-heavy comps)
- Glyph of Unburdened Rebirth – Reduces the need for a reagent for Rebirth.
Gems
Low Gear Gems
- Meta socket: Insightful Earthsiege Diamond
- Red socket: Durable Monarch Topaz
- Blue socket: Tense Forest Emerald
- Blue socket: Mysterious Twilight Opal
- Yellow socket: Mystic Autumn’s Glow
High Gear Gems
- Meta socket: Insightful Earthsiege Diamond
- Red socket: Durable Ametrine
- Blue socket: Tense Eye of ZulÂ
- Blue socket: Mysterious Dreadstone
- Yellow socket: Mystic King’s Amber
Enchants
Armor Enchants
- Head: Arcanum of Dominance
- Shoulders: Inscription of Dominance
- Cloak: Enchant Cloak – Spell Piercing
- Chest: Enchant Chest – Exceptional Resilience
- Bracers: Enchant Bracers – Superior Spellpower
- Gloves: Enchant Gloves – Exceptional Spellpower
- Waist: Eternal Belt Buckle
- Legs: Earthen Leg Armor
- Feet: Enchant Boots – Tuskarr’s Vitality
Weapons Enchants
- Main-hand: Enchant Weapon – Mighty Spellpower
Consumables
- Potions: Free Action Potion – Use this potion when you expect to be affected by crowd control (This potion does not work as a trinket, use it before you are affected by a crowd control ability).
- Flasks: Flask of the Frost Wyrm and Flask of the North – Requires Alchemy (400) – Use this potion when your allies find themselves in a sticky situation and require massive heals.
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