- Author: OrinDac
- Date: December 13, 2019
- Updated: October 12, 2020
- Expansion: WoW Classic
Warriors in World of Warcraft are the unmitigated masters of melee combat. They absolutely excel at both dealing damage to enemies and absorbing the attacks of their foes. They can use any weapon, save for wands and can wear any armor. In PvP, while a tanking warrior can do well paired with a good healer in the Arena, an arms speced Warrior with a two-handed weapon often dominates in both Battlegrounds and the Arena, for complete and overwhelming damage output.
This, coupled with their survivability from the highest average HP and ability to wear plate armor, makes Warriors one of the best, if most challenging, choices for Twinking.
Contents
- Races: Which classes can play as Warriors and which have the most useful traits to a Twink?
- Professions: Which professions are the most useful for Twinking and which recipes can be exploited in PvP?
- Spells and Abilities: What abilities does a Warrior posses at level 39 and how best can they be employed in PvP?
- Talents: What is the best build for a level 39 Twink Warrior and which talents are the best for PvP?
- Gear: What is the Best in Slot (BiS) gear for a level 39 Twink Warrior and how can it be acquired?
- Enchantments: Which enchantments are best for each item slot for a level 39 Twink Warrior?
- Buffs: Which potions, elixirs, scrolls and other consumables are available to a level 39 Warrior and how best can they be used in a PvP setting?
Races
The choice of race for just about any character can be a difficult one and for Warriors, the choice is the most difficult, since every race on Azeroth have Warriors in their ranks. Though, there are a smaller number of them that do well in PvP. If you’re interested in a more general understanding of all of these races, go ahead and click here to see a more detailed and slightly lore based description of the races in WoW.
Ahead are all listed the races available to Warriors that are good for creating a Twink and the abilities those races possess that help in PvP.
Alliance
- Dwarf: Dwarves can counter the Bleed, Poison and Disease effects that some classes wield with Stoneform. The ability also offers a short term Armor bonus which is great. Frost Resistance is good for countering frost Mages and the damage from Hunter’s traps. Most players would not even mention Find Treasure, but a lot of your BiS gear is going to cost you, so the more gold that you can line your pockets with, the better off you’ll be. Not to mention that you might just find a piece of your gear in a chest.
- Gnome: Escape Artist is always useful to anyone doing any kind of PvP, but especially to Warriors, who are often the target of movement impairing effects. Engineering Specialization is especially important to any Twink and the extra points mean getting to certain schematics faster and having access to some equipment that no other race will. Arcane Resistance is good, because it counters many of the abilities of the Mage and some of the damage that Hunters can do. Expansive Mind is one that many players think is unimportant for a Warrior and they are all wrong. In Classic WoW Intellect effects the speed at which you learn weapon skills, making Gnomes more adaptable to multiple weapon types than any other race in the game.
Another slight advantage to playing a gnome is your diminutive size. Players are not scripted NPCs or monsters that can auto target with impunity and it’s sometimes easy for the average player to lose track of a wily and tenacious gnome. Use this to your advantage.
While Humans and Nightelves can play Warriors, their racial traits are not as useful in PvP as the Dwarf and Gnome, which is why, if you’re seeking optimization, to stick with the latter choices.
Horde
- Orc: Axe Specialization offers an edge when using axes and 2 – handed axes. This is especially of note to Arms Warriors, who often find themselves using the latter. Blood Fury is absolutely fantastic, as its extra damage can allow you to quickly finish off a frustratingly resilient opponent swiftly. Hardiness is probably the best racial trait that Orcs offer to a Twink Warrior, as its effects stack with Iron Will.
- Undead: Cannibalize is a great weak, bonus heal for between fights that will allow you to conserve your food and bandages for when they are really necessary. Shadow Resistance is great for shrugging off the main damage types of Priests and Warlocks and should not be overlooked, while Will of the Forsaken is a mainstay of PvP that allows you to escape the CC (Crowd Control) effects of those classes as well.
While both Tauren and Trolls are able to play as Warriors and often make very good Warriors, their traits aren’t always optimal for PvP. For this reason, it is advised that the discerning player choose either Orcs or undead and, for this build, maybe just the Orcs.
Professions
In a game like WoW, choosing a profession can be difficult, because there are a lot of them. The good news is one of the more interesting professions is also absolutely necessary for a Twink Warrior of level 39. Engineering provides a vast array of useful items and gadgets that you are going to not only want, but need to give you a sizable edge in PvP.
Make no mistake, you need to take Engineering, but your second profession and secondary skills are important too. Which of the other professions you will choose, is likely a matter of your personal preference, but is also somewhat class dependant. A Warrior, for instance, has absolutely no use for tailoring.
Here’s a description of all of the Professions in the game that should be of interest to a level 39 Twink Warrior and why.
For Twinks of any class, this profession is an absolute must-have. Along with all of the engineering gadgets and doodads you get before reaching 230 in engineering, there are some seriously fantastic items at this level that are of extreme use in PvP. Make sure you get all of them.
The Major Recombobulator is especially useful for countering the Crowd Control (CC) effects of Polymorph. Being the class most likely to survive most engagements, the Warrior will find use in the Goblin Jumper Cables XL, which they can use to raise a fallen comrade, likely the healer. Other items of note are the Alarm-O-Bot, which can help in detecting Rogues and other Druids and the Dark Iron Bomb, which is the absolute best bomb in early Classic WoW, with the most damage and longest CC duration. There are also three energy reflectors; Gyrofreeze Ice Reflector, Hyper-Radiant Flame Reflector and Ultra-Flash Shadow Reflector, which all reflect their type of damage for 5 seconds. This is extremely useful and can quickly turn the tables on any caster in the game. Finally, there is the Arcane Bomb, which absorbs mana and does half of what is absorbed as damage to anyone in range.
All of these items are incredibly useful in PvP and are the best engineering has to offer at this level. Don’t forget though, that you still have a ton of other gadgets and googaws from previous brackets and some of these are still quite useful.
For a second profession choice, most players can’t go wrong with Enchanting, especially if they aren’t supported by a higher level toon, though that isn’t advisable. Enchanting is always lucrative, as players of every level can benefit from the enchantments it provides, not to mention all of the excess materials you can sell on the AH, which often sell for a lot more than the items they are disenchanted from. It also has no material components that another profession is needed for. So you can take it with Engineering and be mostly self sufficient.
If you have a supplier for your reagents, then Alchemy may be the way to go. Being able to craft all of the consumables you will need to get an edge in PvP very quickly pays for itself. You can also you alchemy to make a little money, as the potions and elixirs you need are needed by others as well.
Another use for for Alchemy is to sell the transmutes that the profession offers with recipes like Recipe: Transmute Arcanite, They are extremely valuable to the right customer and can earn you some serious pocket change.
Other Professions
To a lesser degree, a Warrior can take up one of the professions far less useful to them, solely for the purposes of earning extra side cash by selling the transmutes that those professions train in. Leatherworkers for example, can craft the Cured Rugged Hide and Tailors can use Pattern: Mooncloth to purify Felcloth.
Secondary Skills
Cooking: The one thing a Twink Warrior wants with cooking is being able to cook more foods that provide the Well Fed Bonus. At this level, the Spider Sausage is the easiest recipe to acquire that does this and it can be bought from just about any standard Cooking trainer.
Also pick up the Dragonbreath Chili, from Helenia Olden (Alliance) or Ogg’marr (Horde) in Duskwallow Marsh, or Super-Seller 680 in Desolace. It’s a great little added damage for when you’re surrounded.
The Dragonbreath Chili is of particular use for Warriors who are always in the heart of the melee. The chili adds a fire attack at intervals that damages everyone in front of you.
First Aid: At this level, all you’re looking to do is get to the Heavy Runecloth Bandage, which can heal most classes to a significant degree. Getting to it and being able to craft it is a process that starts with the three books, Expert First Aid – Under Wraps, Manual: Heavy Silk Bandage and Manual: Mageweave Bandage. Once those are in your possession, it’s just a matter of having the cloth.
Fishing: At this bracket, fishing isn’t really all that important at all, accept as a means of increasing cooking fast with fish recipes. Even so, fishing is a good way to pass the time while you wait for a boat, or Zeppelin.
Spells and Abilities
Warriors have some pretty powerful attacks and abilities, especially at this level. Almost all of a Warriors abilities are in some way offensive in nature and they have very few utility in their repertoire. The most important thing to remember about playing any Warrior, is that only some of your abilities can be used in all of your stances and many of them can only be used in one or two of them. Warrior abilities break down into three groups: Arms, Fury and Protection. What follows is a short description of all of the abilities from each stance that are of use to a Twink Warrior of level 39.
- Battle Stance: This is the stance you must be in to do many of your Arms abilities. It’s also the stance that all Warriors start with.
- Thunder Clap: Thunderclap is a decent AoE, but more importantly, its slowing effect can be a lifesaver – literally – when you find yourself surrounded and overwhelmed.
- Heroic Strike: This is the attack that you will likely be using more often than any other, especially whilst in Battle Stance. It does good damage and has a short cooldown.
- Hamstring: Hamstring is a very important ability in PvP, as it allows the warrior some modicum of CC. You can tap it onto a fleeing enemy, or on a tough enemy that you plan to run away from, thus giving you time to escape.
- Rend: This useful DoT should be saved to unleash upon exposed Rogues and Druids to stop them from restealthing.
- Overpower: This attack can only be used when an opponent has just evaded one of your attacks, which sounds a little cockamamie, but the trick is it cannot be blocked and anything that cannot be blocked is worth putting in your tool bar.
- Charge: Arguably the Warrior’s best ability, Charge allows you to close the distance between you and a foe, almost instantly, while at the same time disabling them, so that you can land your next attack with impunity.
- Retaliation: This is a pretty great ability that is best used when completely surrounded. It instantly counterattacks any foe that attacks you for a short duration.
- Berserker Stance: This is the stance you must be in to use many of your fury abilities. You get it at level 30 and it increases both your critical strike rating and the amount of damage you
- Pummel: This ability is incredibly important. Pummel not only does sizable damage, but also interrupts spellcasters, which is invaluable in PvP. Thank goodness you can use it in any stance.
- Slam: This is a solid damage dealer with no frills. It’s also one of your only abilities that isn’t an instant cast, so keep that in mind when you use it.
- Whirlwind: Whirlwind is another attack that is best used when you are surrounded, though unlike Retaliation, Whirlwind actively attacks anyone in your immediate vicinity, for a lot of damage.
- Demoralizing Shout: Often overlooked by the battle minded player, Demoralizing Shout is an important debuff that will aid your entire party and hinder your enemies’. It can also be used to bring Rogues back out of Stealth, just after they’ve used Vanish.
- Execute: This is definitely one of your most devastating abilities, especially in PvP, where health pools are somewhat comparable. This attack does a ton of damage off the bat and then converts all of your remaining rage into a ton more. The only catch is that you can only use it on a severely wounded enemy.
- Berserker Rage: This is another really important ability and should be used when you know your opponents are likely to use CC against you. It increases rage generation quite a bit and makes you immune to fear effects.
- Battle Shout: This one is probably the best Warrior buff. Increasing your allies attack power for two minutes is an incredible advantage.
- Intercept: Sort of like Charge, but does not generate rage and can be used at any time. This one is often good for a little CC, to pull enemies off of your allies in a pinch. Allowing them to retreat and be healed, or otherwise beat feet.
- Cleave: Not as good as Whirlwind, still this one is still a nice source of AoE damage.
- Intimidating Shout: This one is an absolutely fantastic AoE fear effect and gives the Warrior a solid bit of CC.
- Defensive Stance: You must be in this stance to use many of your protection abilities, though not all of them. It decreases the damage you take, but also the damage you do.
- Sunder Armor: Sunder armor is one of the best ways for a Warrior to increase their DPS output to a single target. The added benefit is that it works for all sources of physical damage too, so it helps your entire party.
- Revenge: Sort of like Overpower, except that it triggers after you’ve avoided an attack, rather than your opponent. Does pretty decent damage too.
- Shield Bash: A great ability to use if you insist on using a shield for this build. It interrupts spellcasting and stops any more spellcasting of that type from the target.
- Shield Wall: Yet another ability to use when you are completely surrounded, or simply taking a ton of damage. It reduces damage to you caused by most attacks by a significant amount, for a short time.
- Disarm: Disarm could be considered the most soft touch form of CC in the entire game, you basically disable all of the attacks from either a Rogue, or another Warrior. Paladins and Shaman usually have less trouble with this one, though.
- Shield Block: This, combined with an already decently high chance to block, can make you practically immune to physical damage for its ten second duration.
- Bloodrage: This is a great ability to use when you are low on rage, but high on health. It’s a good source of resource.
Talents
In PvP, though Warriors do get some traction with defense, their primary role, especially at this level, is damage. They have a number of ways to do this, so let’s take look.
This build focuses on increasing your overall damage by increasing your critical strike, more specifically with two handed axes. Sweeping Strikes helps with larger groups as well.
This build increases your efficacy with Slam, which is a staple ability for Warriors. It’s also centered around getting to the Deathwish ability, which further increases your overall damage and helps counter Fear CC effects at the cost of some protection.
Now this build tries to strike a balance between the arms and fury trees, allowing you to utilize both Improved Charge and Piercing howl, which is a killer combo to drop into a group of enemies. This is made especially effective with the inclusion of Cruelty and Deep Wounds which still allow for a pretty high critical threshold potential.
BiS Gear
Gear is important for all classes and is usually one of the most difficult aspects of building a Twink of any level. For Warriors in general, it is definitely so, because Warriors are the most gear dependant class. In PvP, the name of the game for Warriors is DPS in any form you can get it. So we’ll be focusing on gear that increases Attack Power, Critical Strike, Strength, and Agility (for crit), as well as Stamina to increase survivability.
Acquiring all of this BiS gear won’t be easy and it is advised that you get financial backing from a Main to get the items from the AH, which will make the task much easier. Listed below are all of your BiS gear slot items and how, or where to get them. Good Luck!
- Head
- What: Raging Berserker’s Helm / Goblin Rocket Helmet/ Gnomish Mind Control Cap
- Where: Herod, Scarlet Monastery 25% / Goblin Rocket Helmet – Engineering / Gnomish Mind Control Cap – Engineering
- Neck
- What: Gazlowe’s Charm
- Where: Burgle Eye, Duskwallow Marsh 0.0056%
- Shoulders
- What: Fleshhide Shoulders
- Where: Glutton, Razorfen Downs 50%
- Cloak
- What: Tigerstrike Mantle / Battlehard Cape
- Where: Prince Raze, Ashenvale 0.005% / Quest – A Grim Discovery
- Chest
- What: Scarlet Chestpiece / Ironspine’s Ribcage
- Where: Scarlet Champion, Scarlet Monastery 0.23% / Ironspine, Scarlet Monastery 33%
- Bracers
- What: Crushridge Bindings
- Where: Burgle Eye, The Barrens 0.0056%
- Gloves
- What: Gauntlets of Divinity
- Where: Scarlet Commander Mograine, Scarlet Monastery 25%
- Belt
- What: Ogron’s Sash
- Where: Narillasanz, Alterac Mountains 0.0167%
- Legs
- What: Legguards of the Vault/ Scarlet Leggings
- Where: Jadespine Basilisk, Uldaman 0.1242% / Herod and Scarlet Commander Mograine, Scarlet Monastery 25%
- Boots
- What: Highlander’s Plate Greaves / Defiler’s Plate Greaves / Black Ogre Kickers / Gnomish Rocket Boots / Goblin Rocket Boots
- Where: Sold By – Illiyana Moonblaze / Lo’Grosh, Alterac Mountains 25% / Gnomish Rocket Boots – Engineering /Goblin Rocket Boots – Engineering
- Ring One
- What: Assault Band
- Where: Narillasanz, Alterac Mountains 0.0136%
- Ring Two
- What: Mark of Kern
- Where: Scarlet Beastmaster, Scarlet Monastery 0.0474%
- Trinket One
- What: Arena Grand Master / Arena Master/ Mark of the Chosen
- Where: Quest – Arena Grandmaster / Arena Treasure Chest 100% / Quest – The Pariah’s Instructions
- Trinket Two
- What: Tidal Charm / Nifty Stopwatch
- Where: Prince Nazjak, Arathi Highlands 45% / Quest – This Is Going to Be Hard
- Main Hand
- What: Ardent Custodian/Vanquisher’s Sword
- Where: Crushridge Warmonger, Alterac Mountains 0.0013% /Bring the Light (Alliance) or Bring the End (Horde)
- Shield
- What: The Green Tower / Aegis of the Scarlet Commander
- Where: Colonel Kurzen, Stranglethorn Vale 0.0013% / Scarlet Commander Mograine, Scarlet Monastery 25%
- Two Handed
- What: Pendulum of Doom / Lumbering Ogre Axe / Whirlwind Axe
- Where: Stonevault Geomancer, Uldaman 0.06% / Mosh’Ogg Lord, Stranglethorn Vale 2% / Warrior Quest – Whirlwind Weapon
- Range
- What: Monolithic Bow / Outrider’s Bow -or- Outrunner’s Bow
- Where: Obsidian Sentinel, Uldaman 0.06% / Sold By – Illiyana Moonblaze/Kelm Hargunth (Requires Honored with WSG)
Enchantments
Below are all of the best enchantments for a Twink Warrior at level 39. If you don’t have access to an enchanter for cheap, then these enchantments are going to be expensive. The enchantments for your equipment are just about as important as the items they are going onto. Not ever gear slot item can be enchanted, so make sure you get the enchantments for the ones that can be.
- Head: Lesser Arcanum of Voracity (Strength) / Lesser Arcanum of Constitution
- Shoulders: Might of the Scourge
- Cloak: Formula: Enchant Cloak – Lesser Agility / Formula: Enchant Cloak – Superior Defense
- Chest: Enchant Chest – Greater Stats
- Bracers: Formula: Enchant Bracer – Superior Strength / Formula: Enchant Bracer – Superior Stamina
- Gloves: Formula: Enchant Gloves – Greater Strength / Formula: Enchant Gloves – Superior Agility
- Legs: Lesser Arcanum of Voracity (Agility)
- Boots: Enchant Boots – Minor Speed (Always use unless you have AB boots)/ Enchant Boots – Lesser Agility /Enchant Boots – Greater Stamina
- Weapons: Formula: Enchant Weapon – Crusader
- Shield: Formula: Enchant Shield – Greater Stamina
- Range: Standard Scope
Buffs
At this level, there are a great many useful consumables to be had. If you’re an Alchemist, you’ll find getting many of these consumables to be a lot easier. If not, you can always check the auction house, so get them from other players who are Alchemists. You can even get some of them from vendors, though their stock is often limited.
Elixirs
Remember that you can only have one Guardian and one Battle Elixir active at a time.
Battle
- Elixir of Greater Agility: This will increase your armor and critical strike chance.
- Elixir of Giants: For Warriors, Strength directly increases damage.
Guardian
- Elixir of Fortitude: This elixir will increase your max strength by quite a lot.
- Mighty Troll’s Blood Potion: Healers love it when you pop one of these, because the slight regen lets the take a bit of a break.
- Elixir of Greater Defense: No one’s ever complained about more armor, especially not with the amount this offers. .
- Gift of Arthas: This is great for when you get surrounded, because the more attacks you are taking, the more chances this enchantment will have to proc. Giving someone a disease because the hit you is almost decadent.
- Elixir of Water Walking Let’s you walk on water without selling your soul to the Lich King.
Potions
- Great Rage Potion: Unlike Bloodrage, this handy potion doesn’t cause damage to you when you use it. In a pinch it can be a real like saver.
- Rage Potion: As above, but with less punch. Still, if it’s the only Rage Potion you have, it’s the best Rage Potion you have.
- Lesser Stoneshield Potion: If you can’t think of a time and place for ten seconds of a thousand more armor, you should probably not be Twinking.
- Invisibility Potion: Ever wanted to know how the Rogue feels?
- Swiftness Potion: This is one of those potions that every class will eventually find a use for. The only potion more useful to everyone is a good healing potion.
- Restorative Potion: Counters any debuff instantly. Good to keep on hand for when your healer has forgotten about you.
- Jungle Remedy: You have to farm these in Stranglethorn Vale, but they are worth it.
- Magic Resistance Potion: This potion makes you more resistant to all schools of magic, which is handy, since Warriors don’t have any magical schoolin’.
- Dreamless Sleep Potion: This potion is really good to pop right at the end of a fight, or right in the middle of one, but when you are not completely vulnerable, as it will make you helpless as it heals you.
- Wildvine Potion: Can restore all of your health, or like one point of it. Still, if you don’t have anything else, it’s another source of healing.
- Superior Healing Potion: These have been being used in some form or another since the concept of adventuring was a thing. They are a hallmark of the adventuring profession.
- Superior Healing Draught: A little weaker than the Potion version, but a lot cheaper and can only be used in BGs.
Scrolls
- Scroll of Agility II: You’ll want a strength buff first, and if you have an elixir of agility, use that, but these are more plentiful and cheap. Agility will also increase your Critical Strike chance.
- Scroll of Protection III: Boosts your defense for a short time, this scroll is also everywhere and cheap.
- Scroll of Stamina III: Increases your Stamina, but not as much as the Priest’s Power Word
- Scroll of Strength II: Not as good as an Elixir of Giants, but when you don’t have one of those, you make do.
Team Buffs
Power Word: Fortitude from the Priest, and the Druid’s Mark of the Wild are the class buffs that are the most useful to you. If you are Alliance, Blessing of Kings, will also be helpful. Not to mention all of your own shouts and buffs.
Other Consumables
- Rumsey Rum Black Label: It’ll get ya drunk! You’ll have 15 Stamina in no time!
- Dragonbreath Chili: Again, this is a great little bonus Cooking recipe that helps when you’re surrounded. You can sometimes find these on the AH, too.
- Spider Sausage: Make sure you get some of this for the Well Fed buff, even if you have to buy it.
Well, that is everything you need to know about how to build a fantastic level 39 Twink. The other players in the BGs are rage, brutal, without mercy, but you…you are worse. Rip and Tear, until it is done! Have fun!
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