- Author: Luxrah
- Date: November 16, 2024
- Updated: November 20, 2024
- Expansion: WoW Classic
The Druid is a versatile hybrid class, capable of filling any role in the game thanks to their powerful shapeshifting abilities. In WoW Classic, they are often considered to be jacks-of-all-trades, masters-of-none, with their flexibility and utility making up for what they may lack in damage, healing, or threat output compared to other classes.
Druids are best known for their unique group utility in the form of Innervate and Rebirth. In PvP, they are the kings of mobility, able to escape roots and slows with their shapeshifting and race ahead of the pack with Dash and Travel Form. Whether you’re looking to powershift your way up the damage meters, keep your party alive with powerful heal-over-time spells, or lift everyone’s spirits as a dancing Boomkin, the nature-loving Druid class has something for everyone.
Roles & Specializations
The three talent trees for Druids are Balance, Feral, and Restoration.
- Balance
- Provides talents for dealing damage with ranged spells.
- Poor DPS performance in raids.
- Feral
- Contains talents for melee DPS and tanking.
- Cat DPS is generally mid-tier performance in raids, but great for leveling.
- Decent tanking for dungeons and raids in Bear form.
- Restoration
- Focused on healing.
- Strong raid healing performance and great for dungeons.
View the complete Druid talent tree in our Druid Talent Calculator.
Class Feature: Shapeshifting
The signature feature of the Druid class is its shapeshifting capability. New forms are learned as you level, unlocking new approaches to combat and travel. Switching forms breaks snares and slows, allowing Druids a great deal of freedom of movement on the battlefield.
- Bear Form is the first form learned at level 10, and is the primary form for Feral Tanking. This form gets beefier at level 40 with Dire Bear Form.
- Cat Form is learned at level 20 and is used for Feral DPS. This form also allows the use of the Prowl and Dash abilities, allowing the Druid to stealth or sprint. If specced into the Feline Swiftness Feral talent, it also allows faster movement in areas where mounts can’t be used.
- Moonkin Form is learned through a talent in the Balance tree and is used for Balance DPS. This form gives Moonkin Aura, a 3% increased spell critical chance to party members within 30 yards.
- Aquatic Form is learned at level 16 and allows the Druid to move very quickly in water. This is an underrated ability for leveling and farming.
- Travel Form is learned at level 30 and increases movement speed on land. This form can only be used outside and is slower than a mount, but it is an instant cast.
- Tree of Life Form and Flight Form are not added to the game until later expansions.
Resources
Druids use multiple types of ability resources, depending upon their current form.
- Mana is used when they are in their normal humanoid form or Moonkin Form.
- Rage is used in Bear Form or Dire Bear Form.
- Energy is used in Cat Form.
- Combo Points are also acquired and spent in Cat Form.
Races
Druids have only one Race option for each faction.
Racial Abilities
Starting Stats
Stat | Night Elf | Tauren |
---|---|---|
Stamina | 19 | 22 |
Strength | 18 | 26 |
Agility | 25 | 15 |
Intellect | 22 | 17 |
Spirit | 22 | 24 |
Weapon Skills & Armor Proficiencies
Druids can equip Cloth or Leather armor as well as Idols in the Relic slot. These proficiencies are available immediately and don’t have to be trained.
Below is a table of weapon types that Druids can use and where the initial skill can be trained. Note that although Polearms are listed as available in some places online they cannot be learned by Druids.
Weapon Type | Where to Learn |
---|---|
Buliwyf Stonehand in Ironforge Default | |
Default Default | |
Notable Abilities
Druids have a lot of useful abilities that will make them a welcome addition to any group.
Utility
Movement
Dispels
Crowd Control
- Bash
- Entangling Roots
- Feral Charge (Feral talent)
- Hibernate
- Pounce
Threat
Buffs
- Leader of the Pack (Feral talent)
- Mark of the Wild
- Moonkin Aura (from Moonkin Form – Balance talent)
- Thorns
Debuffs
Druid Trainer Locations
Druid class trainers can be found in both Druid starting zones, in Moonglade, and in a few other locations depending upon your faction.
Trainer | Faction | Location | Coordinates |
---|---|---|---|
Alliance | Darnassus – Cenarion Enclave | 34.8, 8.6 | |
Alliance | Darnassus – Cenarion Enclave | 33.6, 8.6 | |
Alliance | Darnassus – Cenarion Enclave | 35.2, 8.0 | |
Alliance | Felwood – Talonbranch Glade | 62.0, 24.4 | |
Horde | Feralas – Camp Mojache | 76.0, 42.2 | |
Neutral | Moonglade – Nighthaven | 52.4, 40.6 | |
Horde | Mulgore – Bloodhoof Village | 48.4, 59.6 | |
Horde | Mulgore – Red Cloud Mesa | 45.0, 76.0 | |
Alliance | Stormwind – The Park | 19.8, 52.8 | |
Alliance | Stormwind – The Park | 21.0, 55.6 | |
Alliance | Stormwind – The Park | 21.6, 51.4 | |
Alliance | Teldrassil – Dolanaar | 56.0, 61.4 | |
Alliance | Teldrassil – Shadowglen | 58.6, 40.4 | |
Horde | Thunder Bluff – Elder Rise | 77.6, 29.0 | |
Horde | Thunder Bluff – Elder Rise | 77.0, 27.6 | |
Horde | Thunder Bluff – Elder Rise | 76.6, 27.6 |
Gear Sets
Here are all of the equipment sets for Druids in Classic WoW, including dungeon sets, raid tier sets, and PvP sets.
- Wildheart Raiment (Dungeon Set 1 or Tier 0)
- Feralheart Raiment (Dungeon Set 2 or Tier 0.5)
- Cenarion Raiment (Tier 1 – Molten Core)
- Haruspex’s Garb (Tier 1.5 – Zul’Gurub)
- Stormrage Raiment (Tier 2 – Blackwing Lair)
- Symbols of Unending Life (Ruins of Ahn’Qiraj)
- Genesis Raiment (Tier 2.5 – Temple of Ahn’Qiraj)
- Dreamwalker Raiment (Tier 3 – Naxxramas)
- The Highlander’s Purpose/ The Defiler’s Purpose (Arathi Basin)
- The Highlander’s Will/ The Defiler’s Will (Arathi Basin)
- Lieutenant Commander’s Sanctuary/ Champion’s Sanctuary (Rare PvP)
- Field Marshal’s Sanctuary/ Warlord’s Sanctuary (Epic PvP)
Notable Items
- Manual Crowd Pummeler: This low-level mace from the Gnomeregan dungeon has limited uses, but is extremely powerful for Feral Druids.
- Wolfshead Helm: This helm is essential for “power shifting,” which involves constantly shapeshifting in and out of Cat Form to gain energy. (Powershifting Guide)
- Sulfuras, Hand of Ragnaros: One of the first legendary weapons in the game from Molten Core, which is usable by Druids. (Sulfuras Guide)
- Atiesh, Greatstaff of the Guardian: A legendary weapon from the Naxxramas raid that can be used by Druids. (Atiesh Guide)
Skill Books
Below are all of the skill books that are available for Druids in WoW Classic. These books teach new abilities or ability ranks that cannot be learned from trainers. The books are not Soulbound and can therefore be traded or purchased from the Auction House.
Book | Teaches | Source | Patch |
---|---|---|---|
Gift of the Wild (rank 1) | World drop | 1.2 | |
Gift of the Wild (rank 2) | World drop | 1.2 | |
Ferocious Bite (rank 5) | 1.12 | ||
Healing Touch (rank 11) | Bosses in Ruins of Ahn’Qiraj | 1.9 | |
Rejuvenation (rank 11) | Bosses in Ruins of Ahn’Qiraj | 1.9 | |
Starfire (rank 7) | Bosses in Ruins of Ahn’Qiraj | 1.9 |
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