WoW Classic Exploration Guide

WoW Classic Exploration Guide
  • Author: Luxrah
  • Date: December 6, 2024
  • Updated: December 11, 2024
  • Expansion: WoW Classic

Finding your way around Azeroth is the first step in getting anything done in WoW Classic. Since flying wasn’t added to the game’s original zones until the Cataclysm expansion, you’ll mostly be getting around on foot. That makes travel in the vanilla world particularly time-consuming and difficult. Knowing where you’re going and how to get there can make your life a lot easier, and this guide is here to help!

Be sure to check out the Azeroth Atlas tool for detailed maps of every zone, including the in-game map and satellite view. You can even zoom in on caves and other local maps!

Azeroth in WoW Classic

While modern World of Warcraft has hundreds of zones spread across multiple continents and worlds, the original vanilla version of the game consisted of two continents: Eastern Kingdoms and Kalimdor. Each continent is subdivided into dozens of zones of varying level ranges.

wow classic azeroth map
Map of Azeroth

Eastern Kingdoms

Eastern Kingdoms is the eastern continent of Azeroth. It is the original home of the human kingdoms as well as dwarves and gnomes. The northern part of the continent is now largely controlled by the Scourge and the Forsaken.

Starting Zones in Eastern Kingdoms
  • Elwynn Forest (humans)
  • Dun Morogh (dwarves and gnomes)
  • Tirisfal Glades (undead)
Major Cities in Eastern Kingdoms
  • Stormwind (Alliance hub and human capital, Elwynn Forest)
  • Ironforge (dwarf capital, Dun Morogh)
  • Undercity (undead capital, Tirisfal Glades)
Zones of Eastern Kingdoms
Zone
Level Range
Faction
1-10
Wow Alliance Crest Alliance
1-10
Wow Alliance Crest Alliance
1-10
Horde
10-20
Wow Alliance Crest Alliance
10-20
Horde
10-20
Wow Alliance Crest Alliance
15-25
Contested
18-30
Contested
20-30
Contested
20-30
Contested
30-40
Contested
30-40
Contested
30-45
Contested
35-45
Contested
35-45
Contested
40-50
Contested
43-50
Contested
45-55
Contested
50-58
Contested
51-58
Contested
53-60
Contested
55-60
Contested
wow classic eastern kingdoms map
Map of Eastern Kingdoms

Kalimdor

Kalimdor is the western continent of Azeroth. It is the original home of the night elves, but much of the continent has been controlled by the Horde ever since the orcs arrived in Azeroth.

Starting Zones in Kalimdor
  • Durotar (orcs and trolls)
  • Mulgore (tauren)
  • Teldrassil (night elves)
Major Cities in Kalimdor
  • Orgrimmar (Horde hub and orc capital, Durotar)
  • Thunder Bluff (tauren capital, Durotar)
  • Darnassus (night elf capital, Teldrassil)
Zones of Kalimdor
Zone
Level Range
Faction
1-10
Horde
1-10
Horde
1-10
Wow Alliance Crest Alliance
10-20
Wow Alliance Crest Alliance
10-25
Horde
15-27
Contested
18-30
Contested
25-35
Contested
30-40
Contested
35-45
Contested
40-50
Contested
40-50
Contested
45-55
Contested
48-55
Contested
48-55
Contested
53-60
Contested
55-60
Contested
55-60
Contested
wow classic kalimdor map
Map of Kalimdor

Getting Around Azeroth

There are a few options for getting from one place to another in WoW Classic:

  • On foot or by riding a mount
  • By flight path
  • Via a portal or teleport ability
  • Ride a boat or zeppelin

Mounts

Mounts are the fastest way to get around on the ground. Standard level 40 mounts are 60% faster than running on foot, and epic level 60 mounts are 100% faster.

Flight Paths

Flight Masters can be found at most major quest hubs. Before you can fly to a particular location, you must find the Flight Master on foot and speak to them to learn the flight path. You’ll then be able to select that location by speaking with another Flight Master at a connected location.

Portals

Mages can transport themselves and their group members to their faction’s major cities via Teleport and Portal spells. They must first visit the Portal Trainer in the given city to learn the spell. They’ll also need to have the appropriate reagent in their bags: Rune of Teleportation or Rune of Portals.

Druids can similarly teleport themselves to Moonglade using Teleport: Moonglade, although they cannot transport anyone else.

Engineers are able to craft a teleportation device with a 4-hour cooldown. Each device requires a particular Engineering specialization to craft and use:

Finally, Horde characters can complete a quest to obtain a Goblin Transponder, which will allow them to teleport from Booty Bay in Stranglethorn Vale to Gnomeregan in Dun Morogh.

Boats, Zeppelins, & Trams

Other than Mage portals, the only way to get from one continent to the other is to hop on a zeppelin or a boat. There is also a tram that runs between two Alliance cities. Each of these vehicles arrives at its dock on a regular schedule and takes a few minutes to reach its destination, usually with a loading screen in between.

Note that there are no boats that dock in Stormwind or zeppelin in Thunder Bluff in WoW Classic.

Faction
Transport
Point A
Point B
Neutral
Boat
Booty Bay in Stranglethorn Vale
Ratchet in The Barrens
Wow Alliance Crest Alliance
Boat
Rut’theran Village in Teldrassil
Auberdine in Darkshore
Wow Alliance Crest Alliance
Boat
Auberdine in Darkshore
Menethil Harbor in Wetlands
Wow Alliance Crest Alliance
Boat
Menethil Harbor in Wetlands
Theramore Isle in Dustwallow Marsh
Wow Alliance Crest Alliance
Boat
The Forgotten Coast in Feralas
Feathermoon Stronghold in Feralas
Wow Alliance Crest Alliance
Deeprun Tram
Inside Stormwind
Inside Ironforge
Horde
Zeppelin
Orgrimmar in Durotar
Undercity in Tirisfal Glades
Horde
Zeppelin
Undercity in Tirisfal Glades
Grom’gol Base Camp in Stranglethorn Vale
Horde
Zeppelin
Grom’gol Base Camp in Stranglethorn Vale
Orgrimmar in Durotar

 

About the Author

Luxrah

I've been playing World of Warcraft on and off since vanilla, usually as a healer or caster and often as a guild leader. I play both retail and classic. I also love RPGs, sandboxes, and sims.
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