WoW Classic Priest Leveling Guide

WoW Classic Priest Leveling Guide

Welcome to our WoW Classic leveling guide for the priest class! These wielders of light and shadow are best known for their two healing specializations and unparalleled healing toolkit, but they also make formidable damage dealers.

At level 60, Holy Priests are always in demand as healers due to their broad selection of powerful healing spells. Many groups will also want a Shadow Priest for their shadow damage buff as well as the steady stream of passive healing they deal out alongside their damage. Priests also bring excellent group utility in the form of their buffs, dispels, crowd control, and Resurrection.

Priests are efficient, consistent, strong levelers, offering one of the smoothest rides to 60 out of all the classes. If played optimally, a priest should have next to no downtime, as they have a hyper efficient damage rotation cycle. This guide will cover all the talents, stats, rotation, and tips you’ll need to level your priest efficiently and hopefully have a lot of fun along the way!

Pros

Cons

  • Highly dependent on wanding, which can make for slow and unexciting gameplay.
  • Low mobility – no talents or abilities that can reduce travel time, and no stealth.
  • Limited crowd control and escape tools.
  • High skill ceiling, with multiple ranks of multiple spells to put on your bars.

General Leveling Tips

While priests may not be the fastest levelers, they are very efficient. By leaning heavily on your wand and keeping yourself healed, you won’t need to spend any time eating or drinking. You should also be able to easily find groups as a healer, and dungeon leveling can be a quick and easy way to gain some levels while also keeping your gear current.

Here are a few tips for leveling your priest:

  • Heal in dungeons while leveling for easy access to them (everyone needs a healer!). You can heal every leveling dungeon as Shadow, so don’t limit yourself by leveling as Holy (unless you want to, of course).
  • Set up mouseover macros early on as they make healing and buffing much easier.
  • Upgrade your wand whenever possible. It makes a huge difference in your kill times.
  • Keep a couple of stacks of water on hand, and be sure to upgrade them every 10 levels. You shouldn’t need to drink often, but when you do run out of mana, you don’t want to be stuck standing around waiting for your passive regeneration to fill it back up.
  • Aim to fight enemies that are the same level as you as they will give you the best experience.
  • Before you decide which zone to level in, be sure there are going to be quests there for your faction and level range.
  • Killing extra mobs that you encounter along the way will give you more efficient experience and ensure that you don’t run out of quests before you reach the level cap.

Priest Specific Gameplay Advice

  • The Shadow build doesn’t really become dominant until you get Shadowform at level 40. Until then, you may find a Holy build more enjoyable, and it will make healing easier if you plan to run dungeons.
  • Once you get Levitate, be sure to carry a stack of Light Feathers so you can use the spell. Being able to safely jump down from a cliff or walk across a body of water can save you a ton of time in the open world!
  • Mind Soothe is another highly underrated priest ability that you can use to slip past mobs who would otherwise aggro to you. Combine it with Fade and you’ll be surprised how close you can get to a humanoid mob without pulling.
  • Spirit Tap is a powerful talent, but it only works after you land the killing blow on a mob that gives you experience.

Stat Priority

  1. Spirit
    • Spirit is extremely strong for priests due to the Spirit Tap talent. This talent combined with a large amount of Spirit is what makes priest leveling so efficient. That changes in group content, though, since Spirit Tap only works if you get the killing blow. Still, Spirit is strong for your mana regeneration regardless and will even buff your healing if you go deep enough into the Holy tree.
    • Increases out of combat health and mana regeneration.
    • Provides excellent mana returns with the Spirit Tap talent.
    • Increases your damage and healing if you go deep enough in the Holy tree to get Spiritual Guidance.
  2. Spell Power
    • Spell Power directly increases the damage and healing of your spells. You won’t find much of it on gear while leveling, but it’s well worth taking it when you do.
  3. Intellect
    • Intellect increases your mana pool and your critical strike chance and is a great stat to have, though Spirit and Spell Power are more imporant.
    • Increases mana points by 15 per 1 point.
    • Increases your Critical strike chance with spells.
    • Improves rate at which weapon skills level (including your wand).
  4. Stamina
    • Having some Stamina will ensure that your health pool is large enough for you to take a few hits. It’s not worth going after Stamina at the cost of your other stats, but you should be able to get some naturally on gear that has other valuable stats for you.
    • Increases health points by 10 per 1 point.

About Spell Hit

As a spell caster, you will always have a 1% chance to miss with your spells. Hit is more important at level 60 when you will be fighting raid bosses, but it’s still something to keep in mind.

  • Against a target of the same level: You have a 4% chance to miss. 3% Hit is needed for cap.
  • Against a target 1 level higher than you: You have a 5% chance to miss. 4% Hit is needed for cap.
  • Against a target 2 levels higher than you: You have a 6% chance to miss. 5% Hit is needed for cap.
  • Against a target 3 levels higher than you: You have a 17% chance to miss. 16% Hit is needed for cap.

Rotation

To make a long story short, you want to be able to keep fighting with the least amount of downtime possible in order to maximize your leveling speed (since you’ll never be a pew pew mage). In order to achieve that, I found it to be the most efficient to go with the following basic rotation:

Mind Blast  > Shadow Word: Pain > Shoot > Mind Blast > Shoot

A few caveats:

  • It’s best to not re-apply Shadow Word: Pain since most targets won’t survive the full duration twice.
  • Do not Mind Blast a second time if your target is already below 30% health as this is usually a waste of mana.
  • Use Power Word: Shield & Renew to sustain yourself every other mob. Try to not PW:S too often as it will burn your mana quickly.
  • If you accidentally pull 2 mobs equal to your level, dot both of them up, use Power Word: Shield on yourself, and go to town on the first mob.
  • Use Psychic Scream carefully as to not pull even more mobs!

Talent Path

Below level 40

These are the talents you should use up to level 40.

Notes: Get 5/5 Wand Specialization directly after Spirit Tap and focus on Shadow afterwards.

priest leveling talents to level 40 wow classic

Talent Order

Above level 40

These are the talents you should use at level 40 and higher.

Notes:

  • Respec into Shadowform at 40 and then re-level Wand Specialization.
  • Get some utility from the Discipline tree and then return to Shadow.
  • Respec into Holy at level 60 if you intend to heal.

priest leveling talents to level 60 wow classic

Talent Order

Alternative Talent Builds

This build has you go Shadow + Discipline which offers more sustain but slightly less damage than a Shadow Holy hybrid pre-level 40. You will follow this hybrid build until 40 or 45 if you want to keep Wand Spec then respec to get Shadowform.

Start into Discipline Tree:

  • 5 Wand Specialization

Proceed into Shadow Tree:

  • 5 Spirit Tap
  • 2 Improved Shadow Word: Pain
  • 3 Shadow Focus
  • 1 Mind Flay

Proceed back into Discipline Tree:

  • 2 Martyrdom
  • 3 Improved Power Word: Shield
  • 1 Inner Focus
  • 3 Meditation
  • 1 Improved Power Word: Fortitude
  • 4 Mental Agility

Respec at 40 to Shadow:

  • 5 Spirit Tap
  • 2 Improved Shadow Word: Pain
  • 3 Shadow Focus
  • 1 Mind Flay
  • 2 Improved Psychic Scream
  • 2 Blackout
  • 5 Shadow Weaving
  • 1 Silence
  • 1 Vampiric Embrace
  • 3 Shadow Reach
  • 5 Darkness
  • 1 Shadowform

Proceed into Discipline Tree:

  • 5 Wand Specialization
  • 2 Martyrdom
  • 3 Improved Power Word: Shield
  • 1 Inner Focus
  • 1 Improved Power Word: Fortitude
  • 5 Mental Agility

This build has you go Shadow + Holy which offers maximum damage pre level 40 at the cost of some sustain compared to a hybrid Shadow Disc build.

Start into Discipline Tree:

  • 5 Wand Specialization

Proceed into Shadow Tree:

  • 5 Spirit Tap
  • 2 Improved Shadow Word: Pain
  • 3 Shadow Focus
  • 1 Mind Flay

Proceed back into Discipline Tree:

  • 2 Martyrdom

Proceed into Holy Tree:

  • 5 Holy Specialization
  • 5 Divine Fury

Proceed back into Discipline Tree:

  • 3 Improved Power Word: Shield

Respec at 40 to Shadow:

  • 5 Spirit Tap
  • 2 Improved Shadow Word: Pain
  • 3 Shadow Focus
  • 1 Mind Flay
  • 2 Improved Psychic Scream
  • 2 Blackout
  • 5 Shadow Weaving
  • 1 Silence
  • 1 Vampiric Embrace
  • 3 Shadow Reach
  • 5 Darkness
  • 1 Shadowform

Proceed into Discipline Tree:

  • 5 Wand Specialization
  • 2 Martyrdom
  • 3 Improved Power Word: Shield
  • 1 Inner Focus
  • 3 Meditation
  • 1 Improved Power Word: Fortitude
  • 5 Mental Agility

This build is stronger when healing group content compared to a full Shadow and potentially offers the higher pre 39 DPS comparatively to a Shadow Disc hybrid. The Shadow / Disc build pre-39 would offer better sustain.

Start into Discipline Tree:

  • 5 Wand Specialization

Proceed into Shadow Tree:

  • 5 Spirit Tap

Proceed back into Discipline Tree:

  • 2 Martyrdom

Proceed into Holy Tree:

  • 5 Holy Specialization
  • 5 Divine Fury
  • 3 Renew
  • 2 Blessed Recovery
  • 2 Searing Light
  • 3 Improved Healing
  • 5 Spiritual Guidence

Proceed back into Discipline Tree:

  • 3 Improved Power Word: Shield
  • 1 Inner Focus
  • 3 Meditation
  • 1 Improved Power Word: Fortitude
  • 5 Mental Agility
  • 1 Divine Spirit

Abilities to Train

Class Quests

  • Level 10 Racial Ability: You’ll get a quest from your class trainer at level 10 to acquire your first race-specific priest ability. See the list of abilities below to find out which ability you’ll get.
  • Level 20 Racial Ability: You’ll get another quest for a race-specific priest ability at level 20. These are also listed in the next section.
  • Blood of Morphaz: This quest chain inside the Sunken Temple dungeon offers a choice of two powerful items that will serve you well all the way to 60. The only problem is choosing between them! Woestave is an excellent wand while Blessed Prayer Beads are a very useful healing trinket.

Priest Racial Abilities

One of the interesting aspects of playing a priest in WoW Classic is their unique racial abilities. Depending on what race you choose, you will have a slightly different experience playing a priest, as some of these abilities can have a pretty significant impact on your gameplay.

Alliance Classes

Dwarf

Human

Night Elf

  • Starshards (level 10): Rains starshards on target’s head, causing 756 damage over 6 sec. Pretty mana intensive & a channeled cast making it not all that great during leveling.
  • Elune’s Grace (level 20): Reduces ranged damage taken by 95 and increases Dodge chance by 10% for 15 sec. Good for leveling purposes and 5-player dungeons while leveling.
  • General Night Elf racial abilities:

Horde Classes

Troll

Undead

Equipment

  • Priests can only wear cloth armor. That limits what you can use, but also makes it pretty easy to just focus on maximizing your stats.
  • Try to use a one-hander and an off-hand item for a better combination of stats. You do have access to staves, but it is often better to use a one-handed mace or dagger and an off-hand item instead. Staves will naturally offer less stats than two items combined. You can ignore your melee weapon’s DPS as a priest, however, since you’ll be using your wand instead.
  • Wands are a major part of your DPS, especially in the first 40 levels. Upgrading your wand’s DPS will make a big difference in your kill times before you get Shadowform, and even then you will want to have a high DPS wand as a backup.

Alliance Wand Progression

Horde Wand Progression

  • Lesser Magic Wand – 11.3 DPS – Requires lvl 5 Crafted Green from Enchanting
  • Smoldering Wand – 13.4 DPS – Wand Vendor sells this white wand in all capital cities
  • Greater Magic Wand – 17.5 DPS – Requires lvl 13 Crafted Green from Enchanting
  • Excavation Rod – 24.2 DPS – Quest Reward “Ormer’s Revenge” Wetlands
  • Gravestone Scepter – 29.0 DPS – Quest Reward “Blackfathom Villainy” Blackfathom Deeps
  • Gnomish Zapper – 32.7 DPS – Quest Reward “Sunken Treasure” Arathi Highlands
  • Dancing Flame – 32.9 DPS – Quest Reward “Final Passage” Thousand Needles
  • Blackbone Wand – 35.3 DPS – Wand Vendor sells this white wand in all capital cities
  • Cairnstone Sliver – 41.4 DPS – Quest Reward “The Morrow Stone” Feralas
  • Noxious Shooter – 50.0 DPS – Drops from Noxxion in Maraudon at 20%
  • Smokey’s Fireshooter – 53.2 DPS – Quest Reward “When Smokey Sings, I get Violent” EPL
  • Rod of Corrosion – 55.0 DPS – Drops from Shade of Eranikus in Sunken Temple 32%
  • Gnomish Zapper – 60.9 DPS – Drops from Cho’Rush the Observer in Dire Maul 25%

Professions

You could forego professions altogether while you level if you want to focus exclusively on getting to the level cap as quickly as possible. But professions can be valuable, both in terms of making gold and in terms of making your character stronger. If you know which professions you will want to use at endgame, it can be more efficient to level them alongside your character so you don’t have to return to lower level zones to level your professions. It can also allow you to break up the leveling process a little.

Priests benefit the most from these professions while leveling:

  • Tailoring – Without a doubt, tailoring is your best profession option while leveling. You’ll be able to craft cloth gear and bags, which can be useful to you and also great for making some gold on the Auction House. You’ll also get a head start on one of your best professions at endgame, which will allow you to craft some powerful items when you reach level 60.
  • Enchanting – If you’re going to take tailoring, then you should also grab enchanting. This is another profession that doesn’t require a gathering profession, but it is also useful when combined with tailoring. When you’re leveling up tailoring and need to make armor you don’t need, you can disenchant it for extra enchanting materials.
  • Herbalism – Another good option is herbalism. It can be used alone to gather and sell herbs, but it is better when paired with alchemy.
  • Alchemy – Alchemy is fantastic for a priest because you can make several different potions and elixirs that will increase your spell damage. The one downside is that these bonuses are temporary compared to permanent robes worn from tailoring.

 

About the Author

Furious

If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.
Subscribe
Notify of
guest

0 Comments
Most Voted
Newest Oldest
Inline Feedbacks
View all comments
Scroll to Top