Season of Discovery Runes – Phase 4

season of discovery classic era rune engravings featured image

Among the many Season of Discovery changes comes one big one. Runes, or Rune Engravings are an additional form of character progression. They can be applied to gear like enchants, and provide unique character abilities independent of your talents.

Each Rune grants a specific ability or passive, and outside of combat can be freely swapped for the other options in the same slot. These abilities range from something like Warbringer, allowing Warriors to Charge in combat, to other things like Regeneration, a healing spell for Mages.

Unlocking Runes is a big part of Season of Discovery. Players will sometimes have to coordinate in groups consisting of multiple classes and roles, explore crevices they otherwise would never see, and kill long forgotten enemies that no one has thought about in almost 20 years. Runes are soulbound and cannot be traded, but you can help other players get their hands on ones you already own.

Rune Engravings Overview

Available Runes

Each phase has added new runes for new equipment slots:

  • Phase 1 added runes for the chest, gloves, and pants slots
  • Phase 2 added runes for the belts and boots slots
  • Phase 3 added runes for the bracer and helm slots
  • Phase 4 added runes for the cloak and ring slots

Below you can find full lists of available Runes for each class.

With the release of Phase 2 of Season of Discovery we’ve discovered an assortment of new runes for the belt and boots slots as well as some new quality of life skill books for every class. You can find all of the SoD Phase 2 runes and skill books in the tables below.

SoD Phase 2 Runes

Here you’ll find all of the runes that can be obtained for each class in SoD Phase 2.

Class
Slot
Rune
Discovery
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Boots
Boots
Boots
Chest
Belt
Belt
Belt
Boots
Boots
Boots
Belt
Belt
Belt
Boots
Boots
Boots

SoD Phase 2 Skill Books

In addition to runes, there are now skill books in the game that will teach you new spells and passive effects! Below are the skill books that are available for every class in SoD Phase 2.

Class
Skill Book
Spell
Discovery

Phase 3 of Season of Discovery brings another batch of new Rune Engravings for every class in the Head and Wrist slots. You can find all of the SoD Phase 3 runes in the tables below.

Druid Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm

Hunter Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm

Mage Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm

Paladin Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm
Helm

Priest Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm

Rogue Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm

Shaman Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Bracers
Helm
Helm
Helm

Warlock Runes

Slot
Rune
Discovery
Bracers
Bracers
Bracers
Helm
Helm
Helm

Warrior Runes

Slot
Rune
Discovery
Boots
Bracers
Bracers
Bracers
Helm
Helm
Helm

Phase 4 of WoW Classic Season of Discovery brings us three new runes for each class in the Cloak slot. Additionally there are also utility runes that are applied to Rings.

Utility Runes

Utility Runes are applied to a ring slot and offer weapon skill, spell hit, and other bonuses. Not that the bonuses cannot be combined either with racial bonuses or other ring slots.

wow classic season of discovery ring utlity runes

Druid Runes

  • Improved Swipe: Adds the Swipe (Cat) ability and causes Swipe in Bear form to cause 100% increased damage and hit 3 additional targets.
  • Starfall: The druid calls down a rain of up to 20 falling starts over 10 seconds hitting enemies within 30 yards of the druid for Arcane damage. 90 second cooldown. Cancelled by loss of control effects, mounting, and shapeshifting.
  • Tree of Life: Transform into a Tree of Life. While active reduces the mana cost of all Heal over Time abilities by 20%, increases healing received by all party members by 10%, increases the Druid’s spirit by 25% and increases the Druids armor by 200%, but the druid may not cast any harmful abilities.

There is also the following utility rune in the ring slot only for Druids:

Hunter Runes

  • Hit and Run: Raptor Strike increases movement speed by 15% for 4 seconds.
  • Improved Volley: Increases Volley damage by 3% of attack power each time it deals damage. Volley also no longer has a cooldown and no longer suffers pushback from damaging attacks against the Hunter and the mana cost of Volley is reduced by 50%
  • Resourcefulness: Reduces the mana cost of all traps by 100% and their cooldowns by 6 seconds.

Mage Runes

  • Arcane Barrage: An instant attack dealing high arcane damage. 3 Second Cooldown.
  • Frozen Orb: The Mage launches a frost orb that damages nearby enemies and snares them. Can trigger fingers of frost.
  • Overheat: Fire Blast is now castable while casting another spell, is unaffected by the global cooldown, and always crits.

Paladin Runes

  • Shield of Righteousness: Slam the target with your shield, causing Holy damage based on your block value. 6 second cooldown.
  • Vindicator: Your Vindication talent now also decreases the targets Attack Power and increases the Paladin’s Strength, Agility and Attack Power by up to 20% for 10 seconds.
  • Righteous Vengeance: Your Judgement, Crusader Strike, Divine Storm, and Holy Shock abilities now deal an additional percentage of their damage dealt over 8 seconds.

Priest Runes

  • Binding Heal: A fast heal that heals a friendly target and the Priest and deals a low amount of Threat. This spell benefits from and triggers all effects associated with Flash Heal.
  • Soul Warding: Power World: Shield has no cooldown, a reduced mana cost, and increased magnitude.
  • Vampiric Touch: A Damage-over-time effect that grants 2% of damage dealt as mana returned to all party members.

Rogue Runes

  • Blunderbuss: Fire a musket blast at enemies in a cone in front of the Rogue, dealing physical damage.
  • Crimson Tempest: Finishing move that hits all nearby targets with a damage-over-time bleed based on Attack Power. Increased duration and damage per CP.
  • Fan of Knives: The Rogue instantly throws both weapons at all targets dealing area effect damage.

Shaman Runes

  • Coherence: Chain Heal effectiveness only reduced by 35% per jump, Chain Lightning effectiveness only reduced by 20% per jump, and each spell now jumps to one additional target.
  • Feral Spirit: Summon a pair of temporary spirit wolf guardians for 45 seconds. 3 minute cooldown.
  • Storm, Earth, and Fire: Chain Lightning cooldown is reduced by 100%, Earthbind Totem immediately immobilizes all enemies when cast, and Flame Shock deals 60% increased periodic damage.

Warlock Runes

  • Decimation: Shadowbolt, Shadow Cleave, Incinerate and Soul Fire damage on targets below 35% health causes your next Soul Fire to not cost a Soul Shard and cast 1.5 seconds faster. 10 Second Duration.
  • Infernal Armor: For the next 10 seconds, all non-physical damage is reduced by a percentage of your damage reduced from armor. 60 sec cooldown.
  • Mark of Chaos: Shadowburn causes your next single-target spell or ability to have a 100% increased critical strike chance.

Warrior Runes

  • Fresh Meat: Damaging a target with Bloodthirst has a chance to enrage you, activating abilities which require being enraged and cause you to deal 10% increased damage for 12 seconds. 100% chance to proc on first Bloodthirst hit against a target. 10% chance for subsequent hits against that same target.
  • Shockwave: Cone attack that deals physical damage and stuns all affected enemies for 4 seconds. Requires a Shield and Defensive Stance. 60 sec cooldown.
  • Sudden Death: Your melee crits have a chance to activate sudden death for 10 seconds. While Sudden Death is active, you may use Execute on any target, and you always have 10 rage remaining after using execute.

 

About the Author

Passion

I love MMOs of all shades, especially the nitty gritty numbers parts of them. You might recognize me from the Shadow Priest discord, otherwise I play a little bit of everything, especially games with support roles available.
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