- Author: Luxrah
- Date: September 30, 2024
- Updated: December 19, 2024
- Expansion: WoW Classic
Rune Engraving is a new system for Season of Discovery. It allows each class to tailor their gameplay experience by unlocking new unique abilities! In this guide you’ll find all of the runes that are currently available for Druids in Phase 6 of SoD as well as some new skill books and class items.
Druid Epic Class Discoveries
Phase 5 added a new class quest for Druids that rewards an epic class item, the two-in-one staff Gla’sir/Rae’lar. To find out how to get your hands on this powerful new Druid weapon, check out our Gla’sir & Rae’lar Guide.
There is one other significant item for druids in Phase 5. Crystallized Starlight allows Balance Druids to swap out their Moonkin Form for Astral Form. Take a look at our Crystallized Starlight Guide for where you can find it!
Druid Skill Books
In addition to runes, there are also skill books in the game that will teach you new spells. Here are the skill books that are available for Druids in Season of Discovery. Like the runes listed below, these skill books can now all be purchased from the Rune Broker in each race’s starting zone for 1 copper.
Skill Book | Spell | Discovery |
---|---|---|
Druid Runes
One important thing to note when collecting Druid runes is that most of them are learned through idols, which are equipped in your character’s relic slot. You will need to open your character window and activate them from there in order to learn the rune. Each idol has its own requirements that must be met before it can be activated.
Druid Runes From Rune Brokers
All runes can now be purchased from Rune Brokers in starting zones and major cities for 1 copper a piece. Each of these vendors is simply named “Rune Broker” and can be easily spotted by their purple glow, lurking very close to where new characters enter the game. You can see all of their locations in our guide below.
Slot | Rune | Item |
---|---|---|
Spell | ||
Spell | ||
Spell | ||
Head | ||
Head | ||
Head | ||
Back | ||
Back | ||
Back | ||
Chest | ||
Chest | ||
Chest | ||
Chest | ||
Wrist | ||
Wrist | ||
Wrist | ||
Hands | ||
Hands | ||
Hands | ||
Hands | ||
Waist | Rune of Berserk | |
Waist | ||
Waist | Rune of Nourishing | |
Legs | ||
Legs | ||
Legs | ||
Legs | ||
Feet | Rune of the Dreamer | |
Feet | ||
Feet | Rune of Instinct | |
Finger | ||
Finger | ||
Finger | ||
Finger | ||
Finger | ||
Finger | ||
Finger | ||
Finger | ||
Finger | ||
Finger |
Druid Rune Discoveries
Here are all of the Druid runes that can be acquired in Season of Discovery. Our guides can walk you through the process of discovering them in the game if you choose to forgo the easy path of purchasing them from a Rune Broker.
Slot | Rune | Phase | Discovery |
---|---|---|---|
Head | 3 | ||
Head | 3 | ||
Head | 3 | ||
Back | 4 | ||
Back | 4 | ||
Back | 4 | ||
Chest | 1 | ||
Chest | 1 | ||
Chest | 1 | ||
Chest | 1 | ||
Wrist | 3 | ||
Wrist | 3 | ||
Wrist | 3 | ||
Hands | 1 | ||
Hands | 1 | ||
Hands | 1 | ||
Hands | 1 | ||
Waist | 2 | ||
Waist | 2 | ||
Waist | 2 | ||
Legs | 1 | ||
Legs | 1 | ||
Legs | 1 | ||
Legs | 1 | ||
Feet | 2 | ||
Feet | 2 | ||
Feet | 2 | ||
Finger | 4 | ||
Finger | 4 | ||
Finger | 4 | ||
Finger | 4 | ||
Finger | 4 | ||
Finger | 5 | ||
Finger | 4 | ||
Finger | 5 | ||
Finger | 4 | ||
Finger | 4 |
Starting Locations & Level Requirements
The table below can help you plan your route or simply see if you’ve acquired all of the runes in your current zone. Levels with a single asterisk (*) are runes that have a specific level requirement while those with a double asterisk (**) are our recommendations based on the level of enemies in the area or other factors such as abilities that will make the process easier.
Rune | Starting Locations | Level |
---|---|---|
Mulgore Teldrassil | 4* | |
Mulgore Teldrassil | 4* | |
Mulgore Teldrassil | 5** | |
Durotar, Mulgore Dun Morogh, Elwynn Forest, Teldrassil | 8** | |
Mulgore Teldrassil | 10* | |
Darnassus, Ironforge, Stormwind City Orgrimmar, Thunder Bluff, Undercity | 10** | |
The Barrens | 10** | |
Darkshore, Loch Modan The Barrens | 12** | |
Stonetalon Mountains | 14** | |
Wetlands | 20** | |
Darkshore The Barrens | 20* | |
Ashenvale | 25** | |
Ashenvale, Duskwood, Feralas, The Hinterlands | 25* | |
Thousand Needles | 28* | |
Desolace | 30* | |
Desolace | 32** | |
Swamp of Sorrows | 35** | |
Dustwallow Marsh | 36** | |
Deadwind Pass | 40** | |
Felwood | 40* | |
Feralas | 42** | |
Tanaris | 44* | |
Feralas | 45* | |
Azshara | 48** | |
Un’goro Crater | 50** | |
Felwood | 52** | |
Winterspring | 58** |
** – Recommended level, based upon NPCs needed to kill, zone, etc.
Phase 2 Druid Runes
Berserk Rune
Berserk is a Druid Rune for the Belt slot. Here’s how to get it:
- Look for a Beastly Effigy near the entrance to The Shimmering Flats in Thousand Needles (68.7, 55.2).
- Stand close to it so you have the Beastly Effigy buff and use Challenging Roar.
- Defeat Zai’enki, a level 28 elite beast, to loot an Idol of the Heckler.
- Equip the Idol of the Heckler and kill mobs in pairs, landing the killing blow on one while it is affected by Challenging Roar.
- Do this five times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Dreamstate Rune
Dreamstate is a Druid Rune for the Boots slot. Here’s how to get it:
- Kill Kolkar Centaurs around the Kolkar Village in Desolace (73, 48) until you loot a Desiccated Seed Pod.
- Bring the Desiccated Seed Pod to any water source (such as the pools scattered around the zone) and right-click it to get a Satyrweed Bulb.
- Head to Sargeron in the northwest of the zone and interact with a mound of Sandy Loam to get your rune.
Eclipse Rune
Eclipse is a Druid Rune for the Belt slot. Here’s how to get it:
- Pick up the quest Highway Robbery from an Extinguished Campfire near the Kodo Graveyard in Desolace (47, 54).
- Speak with Bibbly F’utzbuckle at the northern crossroads in Desolace (63, 39) to progress the quest to On the Lam.
- Speak with Tokal inside the inn at Booty Bay in Stranglethorn Vale (27, 77) to pick up the quest Cherry for Your Thoughts.
- Buy a Cherry Grog from the nearby vendor, Nixxrax Fillamug, and bring it to Tokal to get the quest No Honor Among Thieves.
- Use the boat on the southern shore of Arathi Highlands near the bridge (53, 91) to travel to the east coast.
- Speak to Illari Duskfeather and either agree with her (night elf only) or fight her to get Illari’s Key.
- Use the key to open the nearby Jewel-Encrusted Box to loot the rune.
King of the Jungle Rune
King of the Jungle is a Druid Rune for the Boots slot. Here’s how to get it:
- Speak with the Dalaran Agent at Ariden’s Camp in the northeast of Deadwind Pass (52, 36) to get Ariden’s Sigil.
- Equip Ariden’s Sigil and look for locations where you get the Dark Presence buff:
- Arathi Highlands (60, 40)
- Badlands (58, 54)
- Deadwind Pass (43, 29)
- Desolace (65, 25)
- Duskwood (23, 47)
- Swamp of Sorrows (69, 28)
- The Barrens (52, 36)
- In each of the above locations, use Ariden’s Sigil to summon a Dark Rider, a level 41 elite, and kill it to loot a relic.
- When you have all seven relics, return to the Dalaran Agent to trade them in for your rune.
Nourish Rune
Nourish is a Druid Rune for the Belt slot. Here’s how to get it:
- Kill the Rotting Ancient in central Dustwallow Marsh (45, 51) to loot a Rotten Seed, which starts the quest The Lost Ancient.
- Use Teleport: Moonglade and turn in the quest to Orokai to pick up The Lost Saplings.
- Locate the four Saplings:
- South-central Arathi Highlands (46.8, 71.6)
- Strahnbrad in Alterac Mountains (58.6, 43.8)
- Misty Valley in Swamp of Sorrows (11.2, 38.8)
- Southern Stranglethorn Vale (32.6, 65.0)
- Return to Orokai in Moonglade to complete the quest and get the rune.
Survival Instincts Rune
Survival Instincts is a Druid Rune for the Boots slot. Here’s how to get it:
- Buy an Entomology Starter Kit from Amaryllis Webb in western Swamp of Sorrows (24, 54).
- Open the Entomology Starter Kit to get a Bug Catching Net and a Field Guide.
- Use the Bug Catching Net to catch bugs at the following locations:
- Stranglethorn Vale: on a tree stump at the Venture Co. Base Camp (45, 19)
- Arathi Highlands: the stable at Northfold Manor (31, 28)
- Desolace: the Kodo Graveyard (51, 59)
- Return to Amaryllis Webb to trade the bugs for the rune.
Phase 1 Druid Runes
Fury of Stormrage Rune
Fury of Stormrage is a Druid Rune for the Chest slot. Here’s how to get it:
Night Elf:
- Reach level 2 and pick up the quest Relics of the Kaldorei from Mardant Strongoak, the Druid Trainer at Shadowglen in Teldrassil (58.6, 40.4).
- Kill Grellkins nearby to loot a Lunar Idol.
- Equip the Lunar Idol and kill creatures while your Moonfire spell is active on them.
- Do this six times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Tauren:
- Reach level 2 and pick up the quest Relics of the Tauren from Gart Mistrunner, the Druid Trainer at Red Cloud Mesa in Mulgore (45.1, 75.9).
- Traverse the nearby Brableblade Ravine to locate a Bristleback Loot Cache (61, 76) and loot a Lunar Idol.
- Equip the Lunar Idol and kill creatures while your Moonfire spell is active on them.
- Do this six times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Lacerate Rune
Lacerate is a Druid Rune for the Pants slot. Here’s how to get it:
Darkshore:
- Kill Blackwood furbolgs in Darkshore until one drops Crab Treats. You can also get this item by fishing in Darkshore.
- Use the Crab Treats on a Young Reef Crawler along the coast of the zone to get the rune.
Loch Modan:
- Buy a Rainbow Fin Albacore Chum from Khara Deepwater on the shore of The Loch near Thelsamar in Loch Modan (40, 39).
- Use the Rainbow Fin Albacore Chum on a Young Threshadon in The Loch to get the rune.
The Barrens:
- Loot an Abandoned Snapjaw Egg from an Abandoned Snapjaw Nest at The Forgotten Pools in The Barrens (44.7, 22.2).
- Interact with an Empty Snapjaw Nest at Lushwater Oasis (48, 40) to place the egg and get the rune.
Lifebloom Rune
Lifebloom is a Druid Rune for the Pants slot. Here’s how to get it:
- Grab a partner of one of the following classes: Druid, Paladin, Priest, or Shaman.
- Travel to one of these locations and look for a corpse called Adventurer’s Remains:
- Dun Morogh: The Grizzled Den cave west of Kharanos (43, 49.6)
- Durotar: Kolgar Crag in the south of the zone (48.0, 79.5)
- Elwynn Forest: a hill east of Jerod’s Landing (52.2, 84.7)
- Mulgore: through the Venture Co. Mine (60, 36) on a hill at the other end (60, 33)
- Teldrassil: Oracle Glade in the northwest of the zone (32, 35)
- Interact with the corpse and select “Begin the ritual” to start a summoning ritual.
- Have your partner click on the summoning portal to summon an Adventurer’s Spirit. Loot the spirit to get the rune.
Living Seed Rune
Living Seed is a Druid Rune for the Chest slot. Here’s how to get it:
Mulgore:
- Pick Prairie Flowers that are scattered around central Mulgore.
- When you have three Prairie Flowers, combine them into a Prairie Crown.
- Use the Prairie Crown on a Wooden Effigy in the east of the zone (37, 49).
- Kill the Unleashed Nature Spirit, a level 7 elite elemental, to loot the rune.
Teldrassil:
- Pick Glade Flowers that are scattered around southeast Teldrassil.
- When you have three Glade Flowers, combine them into a Glade Crown.
- Use the Glade Crown on a Wooden Effigy at Starbreeze Village (67, 58).
- Kill the Unleashed Nature Spirit, a level 7 elite elemental, to loot the rune.
Mangle Rune
Mangle is a Druid Rune for the Gloves slot. Here’s how to get it:
- Kill enemies in Mulgore or Teldrassil until one of them drops an Idol of Ursine Rage.
- Equip the Idol of Ursine Rage and keep your Rage above 50 while in Bear Form.
- Do this for at least 60 seconds and you will get the Attuned buff which will allow you to activate the idol to learn the rune.
Savage Roar Rune
Savage Roar is a Druid Rune for the Pants slot. Here’s how to get it:
Darkshore:
- Enter the cave east of Bashal’aran in Darkshore (52, 38) and kill the Den Mother to loot a Ferocious Idol.
- Equip the Ferocious Idol and deal bleed damage to humanoid creatures with Rip or Rake.
- Do this 20 times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Loch Modan:
- Loot the Tangled Blight Pile at Mo’grosh Stronghold in Loch Modan (71.8, 21.6) to get a Ferocious Idol.
- Equip the Ferocious Idol and deal bleed damage to humanoid creatures with Rip or Rake.
- Do this 20 times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Silverpine Forest:
- Kill Grimson the Pale inside Deep Eleme Mine in Silverpine Forest (58.6, 44.8) to loot a Ferocious Idol.
- Equip the Ferocious Idol and deal bleed damage to humanoid creatures with Rip or Rake.
- Do this 20 times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
The Barrens:
- Kill Kolkar Wrangler and Kolkar Stormer around the pools in The Barrens to loot a Kolkar Booty Key.
- Use the key to open a Kolkar Booty chest at an of the pools – (44, 38), (43, 24), or (53, 42) – and loot a Ferocious Idol.
- Equip the Ferocious Idol and deal bleed damage to humanoid creatures with Rip or Rake.
- Do this 20 times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Westfall:
- Kill Riverpaw Bandits around southeast Westfall to loot a Ferocious Idol.
- Equip the Ferocious Idol and deal bleed damage to humanoid creatures with Rip or Rake.
- Do this 20 times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
Skull Bash Rune
Skull Bash is a Druid Rune for the Gloves slot. Here’s how to get it:
- Hand in Waylaid Supplies crates until you reach Friendly reputation with Azeroth Commerce Authority or Durotar Supply and Logistics.
- Purchase the rune from a Supply Officer. Supply Officers can be found near the Auction House in each major city.
Starsurge Rune
Starsurge is a Druid Rune for the Pants slot. Here’s how to get it:
- Speak with a dwarf named Grugimdern in northwest Wetlands (36, 15) to get a Marshroom.
- Talk to a frog on a stump in the nearby pond (31, 18) to get the rune.
Sunfire Rune
Sunfire is a Druid Rune for the Gloves slot. Here’s how to get it:
- Cast Moonfire on three Lunar Stones in either of the following locations:
- Mulgore: west of Red Cloud Mesa (36, 70).
- Teldrassil: a limb on the southern edge of the zone (53, 78)
- Loot the Lunar Chest that spawns to get the rune.
Survival of the Fittest Rune
Survival of the Fittest is a Druid Rune for the Chest slot. Here’s how to get it:
- Visit Grizzby inside the inn at Ratchet in The Barrens.
- Purchase a Rune of Survival from him for 3 gold and us it to get the rune.
Wild Growth Rune
Wild Growth is a Druid Rune for the Gloves slot. Here’s how to get it:
- Activate the owl statue in northeast Ashenvale (87, 43) to spawn three waves of level 25 enemies. Kill them to get a Symbol of the First Owl.
- Activate the owl statue near the Twilight Grove in Duskwood (50, 35) to get a buff, then kill the boar Agon to the east to get a Symbol of the Second Owl.
- Use Aquatic Form to activate two owl statues on the small islands in Hillsbrad Foothills (36, 75 and 53, 81) within two minutes to get a Symbol of the Third Owl.
- Bring all three symbols to Loganaar, the Druid Trainer in Moonglade, to get your rune.
Wild Strikes Rune
Wild Strikes is a Druid Rune for the Chest slot. Here’s how to get it:
- Kill Grimtotem Taurens at Grimtotem Post in southeast Stonetalon Mountains (77, 87) to loot an Idol of the Wild.
- Equip the Idol of the Wild and heal friendly beasts.
- Do this 10 times and you will get the Inspired buff which will allow you to activate the idol to learn the rune.
I really hope the “weapon damage” line is a type-o
are feral druids still going to need crowd pummeler?
Crowd Pummeler requires level 29, so for Phase 1 it will be unusable. With the current set of Runes, MCP would absolutely still be the best Druid weapon, but Phase 2 Runes may change that significantly.
What is Mangle? in this post its Maim (Finishing move that causes damage, disorients the opponent)
but on wowhead it is like TBC/WotLK Mangle.
what source should i trust
The ability on the Blizzcon test server was Mangle, and it looks to be Mangle on release.
Why in the word soul they put Mangle and Lacerate both on glove rune?
I thought for my Berserk rune it was bugged, but after hours of trying to get it, I finally figured out why it didnt proc, it was because I had demoralizing roar debuff on the target too, you can’t use demoralizing roar and challenging roar at the same time, so FYI don’t use demoralizing roar 😉
I’m very worried about Druid mana cost and lack of ability usage as restoration Druid. I foresee just lifebloom wild growth spam. Simply because rejuvenation cost too much mana and regrowth as well. At least in a raid setting. In dungeons the whole toolkit will be used. But I feel like it will be a TBC playstyle with heavy lifebloom usage. I hope they buff rejuvenation and regrowth.
Also mana cost variation is horrible for resto Druid and balance Druid. Definitely hoping for a 2 min innervate or 3 min cool down and the world clear casting.
otherwise just like classic we will just be bringing feral and tank druids for the new windfury totem for alliance druids.
looks more like a wrath spam meta to me
lack of ability usage? m8 in phase 1-2 vanilla you just spam different rank of healing touches thats it
In the healing aspect, looks like just a TBC/WOTLK Druid…dunno
be quiet
excuse me, but where the hell do you get off giving a faction defining ability like windfury to druids and therefore giving the alliance faction access to it?!
and to add insult to injury you make it an aura (doesn’t even need to cast a totem!) which makes it BETTER than a shaman’s windfury totem?!
Ok, that’s fine as long as you buff shamans grace of air totem by dumping a blessing of kings on it, and buff shamans strength of earth totem by dumping a blessing of might on it, and while we’re at it, you should just delete tranquil air totem and make it an aura that shaman can turn on and off at will, with no mana cost!
incompetence doesn’t even begin to describe this heretical decision.
It’s not better. Read it. Melee attacks. Meaning hunters don’t get the buff. Windfury totem still better. The only reason they gave it to druid is because druid doesn’t benefit from the Shaman’s windfury, as it’s for mainhand weapon, not melee attack.
bro windfury never worked for ranged weapons what are you on about
Horde will be getting Kings, recently revealed.
what about salve