WoW Classic Warrior Leveling Guide

Wow Classic Warrior Leveling Guide

Welcome to our WoW Classic leveling guide for warriors! The tough and mighty warrior certainly makes for one of the strongest late-game classes for damage or tanking, but it balances out with a fairly weak leveling experience. If you’re feeling frustrated trying to level a warrior, have faith that it does get better, and that all your suffering is forging you into a smarter, better warrior player!

Leveling a warrior is fairly different from playing a max-level warrior. For starters, you’ll use a completely different talent specialization and your stat priorities are quite wonky. As a max-level warrior, your primary focus is dealing damage, but you also need to keep an eye on your health, survivability, and overall well being when you’re leveling.

To keep up with the challenge a warrior demands, there are several important things you want to know! This guide will cover some generalized leveling tips, but we’ll also go in depth on how you want to progress as a warrior, including your talent path, ability training schedule, class quests, and even how you should prioritize stats! We’ll also give you some helpful tips and tricks to make the leveling process just a little bit easier!

Pros & Cons

Pros

  • Piloting this class with finesse is like art!
  • An engaging, challenging class with a high skill cap.
  • Great mobility with both Charge and Intercept.
  • One of the best damage-dealers with late-game gear.
  • You can use any weapon except wands and have a lot of flexibility in weapon progression.
  • Great at serving as a tank and absorbing damage for allies.
  • You look absolutely awesome.

Cons

  • Very difficult to level solo.
  • Terrible self-healing and regeneration.
  • Extremely weapon-dependent.
  • Confusing playstyle due to awkward stances and weapon swapping.

General Leveling Tips

No matter what class you want to play, there are some best practices you can follow to make the experience more enjoyable and quicker overall. Leveling in WoW Classic is all about the journey and gradual progression of your character. If you’re not having a fun time on your way to level 60, then you’ll view leveling as a chore. This begins with ensuring you’re picking the right class that suits your personality and desired playstyle, so make sure a close-and-comfy warrior is the right class for you.

On top of making sure you enjoy every moment you spend in Azeroth, you’ll also want to:

  • Don’t be afraid to research quests online that you get stuck on, but try to explore and figure it out for yourself first!
  • Make sure you always have plenty of food and bandages. Especially as a warrior, you’ll spend a lot of time sitting down and eating after fights. If you run out of food, you’re going to have a bad time because it’ll take literal minutes for your health to regenerate.
  • Try to group up whenever possible. With more people around for enemies to smack, you’ll take less damage yourself, giving you more time to slay your foes. Leveling alone is extremely challenging, so this can also make your experience better.
  • Stick to zones that you’re familiar with and/or have closely-grouped quest hubs. If you already know a zone fairly well, you’ll have a much easier time understanding where to go to complete quest objectives. Closely-grouped quest hubs just make the leveling process much smoother, giving you more experience while requiring you to move around less.
  • Ideally you should only be fighting mobs that are equal level, or 1-2 levels below your level.

Warrior Specific Gameplay Advice

  • Get comfortable with using Hamstring! At low levels in particular, you have quite a slow weapon attack speed and will frequently have periods where you won’t be using any abilities and are waiting for your auto attack to come back up. During these periods, you can actually use Hamstring and run away until your auto attack is ready. This will slow your target, which will allow you to get far enough away that they can’t attack you. It may seem tedious, but it can significantly reduce the amount of damage you take, which in turn reduces your down time!
  • Until level 38 when you learn Pummel, your only interrupt is Shield Bash. This requires you to use a shield and be in either Battle Stance, or Defensive Stance. It’s probably your most useful ability to use against casters, just make sure you have a shield of some kind on you before engaging with one.
  • If you really get yourself into a pickle, you can use Retaliation if you feel confident in turning the battle around and killing your foes. Alternatively, Intimidating Shout will cause enemies to run in fear, giving you a chance to escape.
  • Learn how and when to switch stances! Changing stances will offer you access to additional abilities, but it resets your global cooldown and drastically reduces your overall rage (to just 25 with 5 points in Tactical Mastery). This means they’re best used when you really need them and don’t have any other abilities to use in Battle Stance.
  • Sometimes you’ll need to switch your weapons. Abilities like Shield Bash require you to use a shield, meaning you’ll need to put one on quickly. Unfortunately, switching weapons resets your auto attack swing timer, so try to switch weapons immediately after landing an auto attack. Don’t forget to switch back when you’re done!

Rotation

Your rotation is going to change depending upon what level you are, as several key abilities require you to reach certain levels to train them. With that in mind, simply drop whatever abilities you don’t have yet from the rotation, but add them in when you’re high enough level to use them.

Your top priority will always be to keep Battle Shout applied for the attack power bonus. On single targets, if your target is at 20% or lower health, you’ll want to prioritize Execute for the biggest damage. If your target is above 20% health, then your priority becomes to use Overpower upon dodging an attack.

Overpower does require you to dodge though, which does make it unreliable to fit into your rotation. Use it whenever it is available, otherwise use Mortal Strike on cooldown. If Execute and Overpower are both unavailable and Mortal Strike is on cooldown, you can cast Whirlwind. After that, spend any excess rage on Heroic Strike.

Your rotation becomes a little different with multiple targets. Instead of using Execute right away, you’ll cast Sweeping Strikes for your abilities to hit an additional enemy. Then you’ll actually use Whirlwind right after, followed up by Execute if your target is low enough.

If both abilities are unavailable, use Overpower if you’ve dodged an attack. In the event you don’t dodge, you’ll then use Mortal Strike instead. If you have any spare rage at this point, you can dump it all into Heroic Strike.

To simplify:

Rotation by Level

  • If you are ever at 100% health you are likely misplaying. Push the limits of your combat efficiency!
  • Train First Aid + Skinning ASAP
  • Use whatever weapon has the highest DPS regardless of type (polearm, staff, 1h etc.)
  • Save every single copper, you will need money for weapon upgrades. Buy white weapons from the vendors as your money permits.
  • Initiate with Charge ideally, but sometimes you will have to face pull as Charge will be a liability.
  • Tab target Rend if you are fighting multiple mobs. Use Thunderclap if you are fighting 2+ mobs and only if they have high attack speed.
  • Do the Defensive Stance class quest.
  • It’s most efficient at this stage to kill single targets as opposed to killing multiple at the same time.
  • Keep a 1H + Shield on you starting at level 12 when you get Shield Bash.
  • Make sure you buy new food every 5 levels.
  • Skip Mocking Blow and as much as possible in the Protection tree. Only train Rank 1 of ThunderclapCleaveOverpowerShield Bash, (damage increase / effect is negligible).
  • As soon as you have Blood Craze at 21 you can start practicing sitting mid combat with a /sit macro which will make the mob crit you 100% of the time. This will proc Blood Craze and eventually Enrage at level 25.
  • You need to start integrating your /sit into your Hamstring Method. This is quite APM intensive but 100% worth it. Once you master this technique you will have a 25% damage boost with nearly 100% uptime.
  • At 30 do your Berserker Stance quest and use the Hamstring Method to easily kite around and kill Big Will.
  • If 30+ you have a support structure such as a guild, do your Whirlwind Axe quest ASAP.

Why is a Swing Timer Important?

Before you get started leveling it is of vital importance that you download and setup a swing timer.

A swing timer addon measures the time between your weapon swings. It is useful to know this information so you can use abilities and move freely without clipping into your natural auto attack cycle and consequently losing damage. It is extremely important to have this addon as we will be using the Hamstring Method to level to 60.

While the bar is loading to full it means you can move freely, you are not wasting any damage. As it starts to fill back up this signals that your auto attack cooldown has almost reset and you should position yourself to swing again.

Stat Priority

  1. Strength
    • Your best stat by far. Strength directly increases your Attack Power, which means your attacks deal more damage! Hitting harder lets you kill enemies faster and gives you less downtime overall.
    • Increases Attack Power with melee weapons. Warriors gain 2 melee Attack Power per point of Strength.
    • Strength does not improve the chance to block but it increases the amount of damage that can be blocked with a shield.
  2. Stamina
    • After Strength, you’ll want as much Stamina as you can find. Stamina only increases your maximum health, but this is crucial to your survivability. You take an absurd amount of damage as a melee attacker, making a large health pool very beneficial.
    • Increases health points by 10 per point.
  3. Agility
    • Agility becomes much more important when you’re level 60, but it also benefits you before then. It gives Attack Power, Critical Strike Chance, and Dodge.
    • Increases Attack Power with melee weapons. Warriors gain 1 Attack Power for each point of Agility.
    • Increases chance to score a critical hit with a weapon. You gain 1% Critical chance increased for each 20 points of Agility.
    • Increases chance to Dodge attacks. For every 20 points in Agility you will gain 1% chance to Dodge.
  4. Spirit
    • You’re also going to want plenty of Spirit while you’re leveling. Spirit lets you regenerate your health when you’re out combat. This means you’ll spend less time sitting and eating, meaning faster leveling overall.
    • Increases health & mana regeneration rates.

Talent Path

warrior leveling build wow classic
Talent Order

Despite Fury being the better end-game damage specialization, arms is much better for leveling thanks to reliable rage generation and damage output. Your goal is to max out the Arms tree to pick up Mortal Strike, after which leveling definitely becomes easier.

Abilities to Train

Class Quests

  • Defensive Stance: At level 10, you’ll unlock your first class quest, which will eventually reward you with Defensive Stance. This is one of your three core stances and is required to interrupt before level 38. You’ll also be able to use important defensive abilities, but you will need to equip a sword and shield.
  • Brutal/Fire Hardened Armor: Once you’re level 20, you’ll unlock another class quest chain. After completing it, you’ll have received a nice pair of legs, gloves, a helm, and a blue chest piece that you can actually use to receive 30 rage once an hour. The equipment is fantastic for leveling, but you might have a hard time soloing this until you’re around level 30.
  • Berserker Stance & Whirlwind Weapon: Upon reaching level 30, you’ll unlock the class quest for your final stance, Berserker Stance. You’ll need this to cast Intercept, your other dash ability. More importantly, this quest chain culminates in a reward of one of three whirlwind weapons. You’ll definitely want Whirlwind Axe to benefit from your Axe Specialization talent. Whirlwind Axe is likely a weapon you won’t replace until level 60, but the quest is extremely difficult before you’re level 40.

Equipment

  • Buy weapons from vendors – When you’re low level, weapons that are sold by merchants are actually some of the strongest you can find. Somewhere in your race’s starting zone you can find a weapon vendor; don’t be afraid to purchase a weapon if it is an upgrade! At level 30, purchase a Bullova axe from a weapon vendor in a major city.
  • Do quests and/or dungeons for weapons – Horde players certainly have an advantage here, as they have access to Ragefire Chasm and Wailing Caverns quests. Both dungeons reward great low-level weapons. At higher levels, you can do Uldaman and Maraudon for even better weapons.
  • Get your Whirlwind Axe as soon as you can – Your toughest class quest rewards you with the iconic Whirlwind Axe, which you’ll probably use all the way until level 60. Yeah, it’s that powerful! The sooner you get it, the sooner you can start demolishing your enemies!
  • Until level 40, warriors can use cloth, leather, or mail equipment. After level 40, they can also use plate gear. However, you should still prioritize gear that provides you with useful stats. Don’t be afraid to wear a piece of cloth or leather if it gives you a better combination of Strength, Stamina, and Spirit than a mail or plate piece does!
  • While armor is certainly useful for keeping you alive and giving you extra stats, the attributes of your weapon are far more impactful. The overall damage, weapon speed, and DPS are the biggest factors. You can value a point of weapon DPS as 7 points of Strength, meaning any weapon upgrades you can find are invaluable.

Alliance Weapon Progression

  • Large Axe – 4.3 DPS – Lvl 3 – Starting Area Vendors (Buy Wooden Mallet if you use Maces).
  • Lvl 10 Class Quest 1H Weapon – 7.9 DPS – Lvl 10 – Quest Reward from “Forged Steel” Warrior.
  • Copper Battle Axe – 9.1 DPS – Lvl 8 – BoE Green Blacksmith Crafted Item.
  • Claymore – 9.1 DPS – Lvl 10 – Major City Weapon Vendors
  • Quarter Staff – 9.4 DPS – Lvl 11 – City Weapon Vendors
  • Edge of the People’s Militia 11.2 DPS – Lvl 11 – Quest Reward “The People’s Militia” in Westfall
  • Ironwood Maul – 11.8 DPS – Lvl 13 – Vendor in The Barrens, Silverpine Forest.
  • Trogg Slicer – 11.9 DPS – Lvl 13 – Quest Reward “Gathering Idols” Loch Modan
  • Heavy Spiked Mace – 12.5 DPS – Lvl 14 – Vendor in Stranglethorn Vale, Barrens, Silverpine Forest.
  • Miner’s Revenge – 13.0 DPS – Lvl 15 – Quest Reward “Oh Brother” Deadmines Foreman Quest.
  • Staff of the Purifier – 15.3 DPS – Lvl 16 – Quest Reward “Tower of Althalaxx” Darkshore.
  • Skullchipper – 13.0 DPS – Lvl 17 – Quest Reward “The Absent Minded Prospector” Darkshore.
  • Dwarven Tree Chopper – 13.0 DPS – Lvl 18 – Quest Reward “A Dark Threat Looms” Loch Modan.
  • Blessed Claymore – 14.6 DPS – Lvl 17 – Vendor in Stonetalon, Silverpine Forest.
  • Executioner’s Sword – 15.9 DPS – Lvl 19 – Vendor in Hillsbrad, Barrens, Stonetalon, Silverpine Forest.
  • Polished Walking Staff – 16.0 DPS – Lvl 20 – Quest Reward “Torek’s Assault” Ashenvale
  • Bronze Greatsword – 16.0 DPS – Lvl 21 – White Weapon from Blacksmith Quest “Barbaric Battlements”.
  • Hardened Root Staff – 16.8 DPS – Lvl 22 – Dungeon Quest Reward “What Comes Around” Stockade.
  • Headbasher – 17.6 DPS – Lvl 25 – Dungeon Quest Reward “The Fury Runs Deep” Stockades.
  • Arced War Axe – 17.6 DPS – Lvl 21 – Drops from Commander Springvale Shadowfang Keep.
  • Orc Crusher – 18.2 DPS – Lvl 18 – Quest Reward from “Tharil’Zun” Redridge Mounts Group Quest.
  • Taskmaster Axe – 19.6 DPS – Lvl 18 – 35% Drop off Sneed in The Deadmines.
  • Smite’s Mighty Hammer – 19.7 DPS – Lvl 18 – 20% Drop off Mr. Smite in The Deadmines.
  • Staff of Westfall – 20.5 DPS – Lvl 14 – Dungeon Quest Reward “The Defias Brotherhood” The Deadmines.
  • Merciless Axe – 21.1 DPS – Lvl 26 – BoE Green Sold by Vendors in Darnassus, Deadwind Pass.
  • Emil’s Brand – 21.6 DPS – Lvl 25 – Quest Reward from “Insane Druids” Ashenvale.
  • Ancient War Sword – 21.7 DPS – Lvl 26 – Quest Reward from “Defeat Nek’rosh” Wetlands.
  • Bullova – 22.4 DPS – Lvl 30 – White Weapon sold by Vendors in capital cities.
  • Rod of the Sleepwalker – 23.8 DPS – Lvl 24 – 60% Drop off Twilight Lord Kelris in Blackfathom Deeps.
  • Archeus – 23.9 DPS – Lvl 29 – Quest Reward “A Daughter’s Love” Duskwood.
  • Strike of the Hydra – 25.6 DPS – Lvl 26 – 20% Drop off Aku’Mai in Blackfathom Deeps.
  • Corpsemaker – 28.9 DPS – Lvl 29 – 40% Drop off Overlord Ramtusk Razorfen Kraul.
  • Manual Crowd Pummeler – 29.0 DPS – Lvl 29 – 40% Drop off Crowd Pummeler 9-60 Gnomeregan.
  • Silver Spade – 31.1 DPS – Lvl 31 – Quest Reward “Venture Company Mining” Stranglethorn Vale
  • Dwarven Charge – 31.2 DPS – Lvl 37 – Dungeon Quest Reward “The Hidden Chamber” Uldaman.
  • Rock Pulverizer – 31.2 DPS – Lvl 33 – Quest Reward “Murdaloc” Badlands.
  • Whirlwind Axe – 35.6 DPS – Lvl 30 – Warrior Quest Reward “Whirlwind Weapon”.
  • Sanctimonial Rod – 35.6 DPS – Lvl 42 – Quest Reward “A Hero’s Welcome” Feralas.
  • Ravager – 37.3 DPS – Lvl 37 – 25% Drop off Herod in Scarlet Monastery.
  • Bonebiter – 38.8 DPS – Lvl 34 – Dungeon Quest Reward “In the Name of the Light” Scarlet Monastery.
  • Mograine’s Might – 38.9 DPS – Lvl 39 – 20% Drop off Scarlet Commander Mograine in Scarlet Monastery.
  • Will of the Mountain Giant – 39.5 DPS – Lvl 46 – Quest Reward “Weapons of Spirit” Feralas.
  • Grimlok’s Charge – 40.9 DPS – Lvl 42 – 20% Drop off Grim’Lok Uldaman.
  • Executioner’s Cleaver – 41.8 DPS – Lvl 43 – BoE Rare Drop (1% Hit).
  • Beastslayer – 42.6 DPS – Lvl 50 – Quest Reward “The Mighty U’cha” Ungoro Crater.
  • Limb Cleaver – 42.7 DPS – Lvl 50 – Quest Reward “Lost Thunderbrew Recipe” Blackrock Depths.
  • Diabolic Skiver – 42.8 DPS – Lvl 44 – 25% Drop off Shadowpriest Sezz’ziz Zul Farrak.
  • The Chief’s Enforcer – 43.5 DPS – Lvl 45 – 20% Drop off Chief Ukorz Sandscalp Zul Farrak.
  • Headspike – 44.2 DPS – Lvl 46 – 20% Drop off Atal’alarion Sunken Temple.
  • Sprinter’s Sword – 44.3 DPS – Lvl 54 – Dungeon Quest Reward “Pusillin and the Elder Azj’Tordin” Dire Maul
  • Gatorbite Axe – 45.8 DPS – Lvl 48 – 20% Drop off Rotgrip in Maraudon.
  • Resurgence Rod – 45.8 DPS – Lvl 45 – Dungeon Quest Reward “Corruption of Earth and Seed” Maraudon.
  • Princess Theradras’ Scepter – 46.5 DPS – Lvl 49 – 26% Drop off Princess Theradras Maraudon.
  • Sarah’s Guide – 47.2 DPS – Lvl 56 – Quest Reward “The Corpulent One” Eastern Plaguelands.
  • Angerforge’s Battle Axe – 48.1 DPS – Lvl 51 – 20% Drop off General Angerforge Blackrock Depths.
  • Force of Magma – 48.1 DPS – Lvl 51 – 20% Drop off Bael’Gar Blackrock Depths.
  • Corrupted Blackwood Staff – 48.2 DPS – Lvl 58 – Quest Reward “Into the Maw of Madness” Silithus.
  • The Nicker – 49.8 DPS – Lvl 53 – 60% Drop off Rare Spawn in Dire Maul Spirestone Battle Lord.
  • Dreadforge Retaliator – 50.5 DPS – Lvl 54 – 20% Drop off Emperor Dagran Thaurissan Blackrock Depths.
  • Ice Barbed Spear – 53.9 DPS – Lvl 51 – Quest Reward “Hero of the Frostwolf” Alterac Valley.
  • Doomulus Prime – 55.7 DPS – Lvl 58 – Quest Reward “The Perfect Poison” Silithus.

Horde Weapon Progression

  • Large Axe – 4.3 DPS – Lvl 3 – Starting Area Vendors (Buy Wooden Mallet if you use Maces).
  • Lvl 10 Class Quest 1H Weapon – 7.9 DPS – Lvl 10 – Quest Reward from “Forged Steel” Warrior.
  • Goblin Smasher – 8.2 DPS – Lvl 6 – Quest Reward Supervisor Fizsprocket in Mulgore.
  • Copper Battle Axe – 9.1 DPS – Lvl 8 – BoE Green Blacksmith Crafted Item.
  • Darkwood Staff – 9.1 DPS – Lvl 8 – Quest Reward “The Family Crypt” Tirisfal Glades.
  • Tabar– 8.3 DPS – Lvl 9 – City Weapon Vendors
  • Quarter Staff – 9.4 DPS – Lvl 11 – City Weapon Vendors
  • Cauldron Stirrer – 10.2 DPS – Lvl 11 – Quest Reward “Apothecary Zamah” Crossroads in The Barrens
  • Ironwood Maul – 11.8 DPS – Lvl 13 – Vendor in The Barrens, Silverpine Forest.
  • Axe of Orgrimmar – 11.8 DPS – Lvl 13 – Quest Reward “Hidden Enemies” from Thrall in Orgrimmar.
  • Wind Rider Staff – 13.0 DPS – Lvl 14 – Quest Reward “Cry of the Thunderhawk” Camp Taurajo Barrens.
  • Heavy Spiked Mace – 12.5 DPS – Lvl 14 – Vendor in Stranglethorn Vale, Barrens, Silverpine Forest.
  • Zhovur Axe – 13.1 DPS – Lvl 14 – Quest Reward “Serena Bloodfeather” Crossroads Barrens.
  • Samophlange Screwdriver – 12.6 – Lvl 15 – Quest Reward “Samophlange Manual” Barrens
  • Blessed Claymore – 14.6 DPS – Lvl 17 – Vendor in Stonetalon, Silverpine Forest.
  • Executioner’s Sword – 15.9 DPS – Lvl 19 – Vendor in Hillsbrad, Barrens, Stonetalon, Silverpine Forest.
  • Polished Walking Staff – 16.0 DPS – Lvl 20 – Quest Reward “Torek’s Assault” Ashenvale
  • Bronze Greatsword – 16.0 DPS – Lvl 21 – White Weapon from Blacksmith Quest “Barbaric Battlements”.
  • Arced War Axe – 17.6 DPS – Lvl 21 – Drops from Commander Springvale Shadowfang Keep.
  • Demolition Hammer – 17.6 DPS – Lvl 17 – Quest Reward from “Weapons of Choice” The Barrens.
  • Crescent Staff – 20.3 DPS – Lvl 14 – Quest Reward from “Leaders of the Fang” Wailing Caverns.
  • Living Root – 21.2 DPS – Lvl 20 – 40% Drop off Verdan the Everliving in Wailing Caverns.
  • Runic Darkblade – 21.7 DPS – Lvl 30 – Quest Reward “Battle of Hillsbrad” Hillsbrad Foothills.
  • Bullova – 22.4 DPS – Lvl 30 – White Weapon sold by Vendors in capital cities.
  • Rod of the Sleepwalker – 23.8 DPS – Lvl 24 – 60% Drop off Twilight Lord Kelris in Blackfathom Deeps.
  • Strike of the Hydra – 25.6 DPS – Lvl 26 – 20% Drop off Aku’Mai in Blackfathom Deeps.
  • Corpsemaker – 28.9 DPS – Lvl 29 – 40% Drop off Overlord Ramtusk Razorfen Kraul.
  • Silver Spade – 31.1 DPS – Lvl 31 – Quest Reward “Venture Company Mining” Stranglethorn Vale
  • Skullsplitter – 30.2 DPS – Lvl 33 – Quest Reward “Call to Arms” Arathi Highlands.
  • Tok’kar’s Murloc Chopper – 32.5 DPS – Lvl 40 – Quest Reward “Threat from the Sea” Swamp of Sorrows.
  • Whirlwind Axe – 35.6 DPS – Lvl 30 – Warrior Quest Reward “Whirlwind Weapon”.
  • Nimboya’s Mystical Staff – 35.7 DPS – Lvl 41 – Quest Reward “Saving Yenniku” Stranglethorn Vale.
  • Ravager – 37.3 DPS – Lvl 37 – 25% Drop off Herod in Scarlet Monastery.
  • Mograine’s Might – 38.9 DPS – Lvl 39 – 20% Drop off Scarlet Commander Mograine in Scarlet Monastery.
  • Will of the Mountain Giant – 39.5 DPS – Lvl 46 – Quest Reward “Weapons of Spirit” Feralas.
  • Grimlok’s Charge – 40.9 DPS – Lvl 42 – 20% Drop off Grim’Lok Uldaman.
  • Executioner’s Cleaver – 41.8 DPS – Lvl 43 – BoE Rare Drop (1% Hit).
  • Beastslayer – 42.6 DPS – Lvl 50 – Quest Reward “The Mighty U’cha” Ungoro Crater.
  • Limb Cleaver – 42.7 DPS – Lvl 50 – Quest Reward “Lost Thunderbrew Recipe” Blackrock Depths.
  • Diabolic Skiver – 42.8 DPS – Lvl 44 – 25% Drop off Shadowpriest Sezz’ziz Zul Farrak.
  • The Chief’s Enforcer – 43.5 DPS – Lvl 45 – 20% Drop off Chief Ukorz Sandscalp Zul Farrak.
  • Headspike – 44.2 DPS – Lvl 46 – 20% Drop off Atal’alarion Sunken Temple.
  • Sprinter’s Sword – 44.3 DPS – Lvl 54 – Dungeon Quest Reward “Pusillin and the Elder Azj’Tordin” Dire Maul
  • Gatorbite Axe – 45.8 DPS – Lvl 48 – 20% Drop off Rotgrip in Maraudon.
  • Resurgence Rod – 45.8 DPS – Lvl 45 – Dungeon Quest Reward “Corruption of Earth and Seed” Maraudon.
  • Princess Theradras’ Scepter – 46.5 DPS – Lvl 49 – 26% Drop off Princess Theradras Maraudon.
  • Sarah’s Guide – 47.2 DPS – Lvl 56 – Quest Reward “The Corpulent One” Eastern Plaguelands.
  • Angerforge’s Battle Axe – 48.1 DPS – Lvl 51 – 20% Drop off General Angerforge Blackrock Depths.
  • Force of Magma – 48.1 DPS – Lvl 51 – 20% Drop off Bael’Gar Blackrock Depths.
  • Corrupted Blackwood Staff – 48.2 DPS – Lvl 58 – Quest Reward “Into the Maw of Madness” Silithus.
  • The Nicker – 49.8 DPS – Lvl 53 – 60% Drop off Rare Spawn in Dire Maul Spirestone Battle Lord.
  • Dreadforge Retaliator – 50.5 DPS – Lvl 54 – 20% Drop off Emperor Dagran Thaurissan Blackrock Depths.
  • Ice Barbed Spear – 53.9 DPS – Lvl 51 – Quest Reward “Hero of the Frostwolf” Alterac Valley.
  • Doomulus Prime – 55.7 DPS – Lvl 58 – Quest Reward “The Perfect Poison” Silithus.

Professions

Taking the time to level professions while you level will slow your progress, but they can significantly improve your quality of life. You’re free to pick all of the secondary professions (Fishing, Cooking, and First Aid), but you can only have two primary professions. Which you should choose will ultimately depend on what your goals are. Do you only want to make gold, or would you like a professions that can craft useful equipment for your character?

Here are some great professions to train while leveling a warrior:

  • Mining – Whether you’re interested in making gold or crafting equipment, mining is an excellent choice either way. You’ll need the ore to create weapons and armor through blacksmithing, or bombs and gadgets with engineering. Metal ore also fetches a nice price on the auction house, making mining an extremely versatile pick.
  • Blacksmithing – You can’t go wrong with blacksmithing as a warrior. This will allow you to craft useful armor and weapons, which are crucial to keeping you alive. You can also create sharpening stones, which will give you a slight damage boost while fighting.
  • Engineering – Engineering is one of the best end-game professions, but it’s also quite useful for leveling. Gadgets you create through engineering are much more useful against normal creatures you’ll fight while leveling compared to raid environments. The bombs are also helpful in case you get surrounded.
  • Herbalism – Another good choice here is herbalism. You can pair this with mining for two gathering professions, an excellent gold-generating combo. Alternatively, you can save them to make potions with alchemy.
  • Alchemy – Alchemy is one of the best professions you can have for leveling, regardless of your class. You’ll have access to several different potions with a variety of effects. Some have long durations that grant you bonuses, while others are one-time shots to restore health and mana. Potions can dramatically turn the tide of any battle, making alchemy an excellent leveling profession.

First Aid Training Guide:

  • First Aid 1-150:
    • Trainable in Starting Areas
    • Progressed in Major Cities

Horde

Alliance

  • Expert First Aid 150-225:
  • First Aid 225-300:
    • Seek out the Trauma Surgeon
    • Complete Quest Triage
    • Theramore, Dustwallow Marsh

Useful Macros

Start Attack – Start attack macros are important so you don’t have to manually right-click mobs to attack them. You bake them into your abilities as a macro so even if you don’t have enough rage to use an ability such as Heroic Strike or Mortal Strike, you will still attack the target. Example:

#showtooltip HeroicStrike
/startattack
/cast Heroic Strike

Charge / Intercept – Puts you into Battle / Berserker Stance depending on whether you’re in combat, and you can cast it again to use the correct dash spell.

/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept

Stance Juggling – Switches between all of your stances. It alternates between defensive stance and battle stance, and switches to Berserker Stance if you control-clickcit.

/cast [modifier:ctrl,nostance:3] Berserker Stance; [stance:1] Defensive Stance; Battle Stance

Whirlwind – Switches to Berserker Stance and uses Whirlwind.

/cast [stance:3] Whirlwind; Berserker Stance

Overpower – Switches to Battle Stance and uses Overpower.

/cast [stance:1] Overpower; Battle Stance

 

About the Author

Furious

If I'm not working or spending time with the family I'm probably gaming. Some of my favorite recent games I've played are Far Cry 5, World of Warcraft Classic, and 7 Days to Die.
Subscribe
Notify of
guest

8 Comments
Most Voted
Newest Oldest
Inline Feedbacks
View all comments
Elier
Elier
5 years ago

Some thoughts from experience (main warrior from vanilla to BFA and now classic)…

Agility is good at low levels because you need very little to gain 1% crit, also it doesn’t add attack power at all. Rogues gain 1 attack power from str and agi, Warriors gain 2 attack power from str and 0 from agi.

Anyways, you should always consider the dps increase from attack power AND crit % when evaluating gear upgrades, warrior is the most gear dependant class in the game so you want to get the best gear possible. There can be a lot of math involved in determining which item is better, deal with it or go play an easier class like Rogue… be prepared to farm a lot of gold too because many upgrades are BOE items that you will be purchasing on the AH (mining/herbalism helps a lot).

Notable AH items for lv40-43 that will skyrocket your damage:
– Excecutioner’s Cleaver -> first real upgrade for your whirlwind axe, the next upgrade is at least lv54 (Destiny is nice but its not better, just different)
* Kang the decapitator is nice too, but not directly better. str and +1% hit is really valuable.
– Plated fist of hakoo -> best gloves until lv 52+
– Giantlayer bracers
– Obsidian graves

* Ravager sucks (the 2H axe from Herod), it doesn’t have any stats and you can do more damage using your active abilities than spinning like an idiot.

* With good gear, a proper build (over lv36) and a good rotation you can go to a dungeon as a 2H tank and do half the damage of the entire party, with the other 3 dps classes combined contributing the other half (yes warriors are broken, you just have to play it right).

Now about the talents… arms is great ONLY IF you have sweeping strikes (lv30) and an insane weapon (whirlwind axe), otherwise fury blows arms out of the water in terms of pure dps. The 5% crit from cruelty is simply the best talent in the warrior tree, then you have improved battle shout and enrage, all of them are direct increases to damage. In the meantime arms does absolutely nothing, yes deep wounds -> impale es great but if you dont have crit chance is useless because you are not critting… so no, at low levels fury is better 100% of the time.

Also PLEASE don’t get the staff from wailing caverns, have a little self respect. Get the 1H sword instead and use it with a shield, it really helps at low levels when mobs are dangerous. At lv20 buy a blue 1H off the AH and switch to dual wield, then get the 1H sword from the BFD quest. Only switch to 2H if you can get your hands on a reeeeeally good weapon for your level, because when you don’t have instant attacks (MS or WW) misses/parries/blocks on a slow weapon is cancer.

* The #1 reason people say that warriors are hard or slow to level up is because they don’t know how to play them or spec them or gear them, but when you get it right it will turn your warrior into an unstoppable killing machine.

At lv30+, once you get your whirlwind axe you want to respec to arms because sweeping strikes + whirlwind will do stupid damage, you can double the dps of mages, rogues and other “dps classes” several leveles over you in dungeons. This improves dramatically when you also have axe spec and cruelty for that sweet extra 10% crit.

When switching to arms don’t take improved heroic strike, with 2H you will never use it because you cant afford to lose your main rage generator (white weapon swings) and when you have to constantly activate sweping strikes, mortal strike and whirlwind you really have no rage to spare so its pointless. Take 2 points of parry instead, it will be useful in every single fight and specially when tanking (remember, you can and should tank dungeons).

After you get mortal strike start spending your points in the fury tree to get 5/5 cruelty, 1/1 piercing howl, 4/5 improved battle shout and 5/5 enrage. the other 5 points you can spend as you like depending on your playstile, I personally prefer improved demoralizing shout because I like to tank with 2H weapons in berserker stance and do insane amounts of aggro and dps for fast runs, this way I can farm gear upgrades faster.

PD: Always get piercing howl!! it will save your life! (or your healer’s).

Last edited by Elier
Cringe
Cringe
2 years ago

I noticed that cleave is not in any of the rotations at all. Is this correct? Should I stop using it when both tanking and dps ?

gains
gains
Reply to  Cringe
2 years ago

Id also like to know the answer to this ay

Richardson
Richardson
1 year ago

Lmao talents in heroic strike.

anon
anon
5 years ago

Hmm, you can use shield bash in battle stance aswell.

Last edited by anon
bigbro
bigbro
5 years ago

Single Target: Battle Shout (keep applied) > Execute > Overpower > Mortal Strike > Whirlwind > Heroic Strike
Multiple Targets: Battle Shout (keep applied) > Sweeping Strikes > Whirlwind > Execute > Overpower > Mortal Strike > Heroic Strike

Makes me wonder? You start with execute, how is that even possible

Last edited by bigbro
killermen
killermen
Reply to  bigbro
4 years ago

that’s priority order so if mob is at 20% execute if he dodge use overpower… priority to use when available

Last edited by killermen
Scroll to Top