- Author: Luxrah
- Date: July 31, 2024
- Updated: July 31, 2024
- Expansion: WoW Classic
As was promised alongside yesterday’s hotfixes, today Blizzard released another set of hotfixes aimed at tuning Molten Core bosses. In addition to the changes that were listed yesterday, there is also a fix to an issue with Shazzrah casting his Gate twice in a row on Heat level 3.
Warlocks will also be relieved to hear that spells like Hellfire will no longer do increased damage to players with low fire resistance in the two harder difficulty levels in Molten Core.
There are fixes included as well for Shard of the Scale and Shard of the Flame as well as Benediction and Anathema.
Mages have had their Mass Regeneration spell’s range increased by 13 yards and Priests’ Homunculi has been put in line with Sunder Armor of the same level.
July 30, 2024
Season of Discovery
- Shard of the Scale and Flame’s set bonus is now activated by all spells (was only direct healing and spell damage).
- Anathema and Benediction can now correctly be swapped after a one minute cooldown has passed.
- Molten Core
- Fixed an issue that prevented Shazzrah from casting Gate of Shazzrah twice in a row on Heat 3.
- Ragnaros no longer submerges twice on Heat 1.
- Baron Geddon now casts Armageddon at 5% on Heat 1 (was 10%).
- Baron Geddon now casts 2 Living Bombs at a time on Heat 2 (was 3).
- Living Bomb no longer leaves Living Fallout pools on Heat 1.
- Flamewaker Protectors now cast Dominate Mind much less frequently.
- Maximized the cast and recast times of several dispel mechanics.
- Damage done to self with spells such as Hellfire is no longer increased by the low Fire Resistance effects on Heat levels 2 and 3 in Molten Core.
- Mage
- Mass Regeneration range for detecting allies to heal increased to 43 yards (was 30), to eliminate the situation where it was possible to heal others who were outside the range for your heal to apply to yourself.
- Priest
- Homunculi now cast and stack Sunder Armor relative to the rank they would have if they were a Warrior of their level.
- Developers’ notes: This takes the place of their casting Degrade previously. Now a friendly Warrior can refresh a Homunculi’s 5 stack of Sunder Armor. The strength of this debuff at max level is unchanged.
- Spirit of the Redeemer will now correctly put Pain Suppression and Dispersion on a two-minute cooldown (was incorrectly 5 minutes).
- Homunculi now cast and stack Sunder Armor relative to the rank they would have if they were a Warrior of their level.