- Author: Luxrah
- Date: November 27, 2024
- Updated: November 27, 2024
- Expansion: WoW Classic
Today brought a new set of hotfixes to Phase 6 of Season of Discovery, including a number of changes to class abilities and set bonuses as well as some adjustments to the Chronoboon Displacer.
The new world buff items will no longer have their effects removed when players leave your group, and they will extend the duration of their buff instead of replacing it. These items now stack to 5 as well.
The rest of the changes are class adjustments. Here’s a summary:
- Druid: Improved Moonfire fixes
- Hunter: minimum range removed for Tranquilizing Shot, Trueshot Aura buffed for the Hunter using it, Beast Mastery rune buffed, melee set bonuses buffed
- Priest: Shadow set bonus nerfed slightly
- Rogue: 2-piece bonuses for both builds tweaked, Instant Poison & Deadly Brew combo buffed, Slaughter from the Shadows buffed
- Shaman: Enhancement set bonuses buffed
- Warlock: Haunt damage buff increased
Blizzard – (Source)
Season of Discovery
- Chronoboon Displacer
- Items that share exclusivity with world buffs (Horn of the Dawn, Songflower Seed, Shimmering Globe, Overseer’s Anvil, “Defective” Magic 8-Ball, Firewater Cauldron (stacking change only), and Spirit Conch):
- Will no longer be removed if the person with the consumable leaves raid.
- Will extend the duration of the appropriate world buff instead of replacing it.
- Now stack up to 5.
- Known issue: these consumable items list their duration as Until Cancelled instead of 1 or 2 hours. That will be corrected in another hotfix.
- Items that share exclusivity with world buffs (Horn of the Dawn, Songflower Seed, Shimmering Globe, Overseer’s Anvil, “Defective” Magic 8-Ball, Firewater Cauldron (stacking change only), and Spirit Conch):
- Druid
- Improved Moonfire now correctly increases the damage of Starfall.
- Improved Moonfire and Moonfury no longer affect base damage of their associated spells.
- Improved Moonfire and Moonfury now affect the entire damage of their associated spells.
- Hunter
- Tranquilizing Shot no longer has a minimum range.
- Trueshot Aura will now grant the Marksmanship Hunter using it 100/150/200 additional ranged attack power (was 50/75/100).
- Melee T2.5 set 2-piece bonus now increases Wyvern Strike damage over time by 50%, and increases the maximum focus of your pet by 50 (was Increases Wyvern Strike damage over time by 50%).
- Melee T2.5 set 4-piece bonus now increases the impact damage of Mongoose Bite and all Strikes by 15% (was 10%).
- Beast Mastery rune now increases your pet’s damage and health by 15% (was 10%).
- Priest
- Shadow Priest T2.5 set -piece bonus now increases the damage of Mind Spike by 20% (was 30%).
- Rogue
- 5 damage set 2-piece bonus will now only affect Saber Slash and Mutilate (was Sinister Strike and Saber Slash).
- 5 tank set 2-piece bonus will now persist for 10 seconds after using Main Gauche (was tied to having the Parry buff active, and fell off when an attack was parried).
- The Attack Power ratio on Instant Poison with Deadly Brew has been increased to 5% (was 3%).
- Slaughter from the Shadows Ambush and Backstab increased against non-players increased to 60% (was 50%).
- Shaman
- 5 Enhancement 2-piece bonus that increases the damage of Stormstrike and Lava Lash by 50%, is now twice as effective for 2-handed weapons.
- 5 Enhancement 4-piece bonus now causes your Stormstrike, Lava Lash, and Lava Burst critical strikes to burn your target for 30% of the damage done over 4 seconds (was only Stormstrike and Lava Lash).
- Ruins of Ahn’Qiraj 3-piece set will now correctly increase the damage of Lava Burst from Overload.
- 5 Enhancement 4-piece bonus will now correctly work with Off-hand Stormstrike.
- Warlock
- Haunt’s increase to Shadow damage over time effects increased to 40% (was 20%).
- Haunt now correctly has a return animation.