Tank Rankings / Tier List – WoW Classic & Season of Discovery Phase 5

Welcome to the World of Warcraft Classic tank tier list! We will rank each tanking class available in WoW Classic and explain each class’s position on the tier list.

s tier dps rankings
WoW Warrior Icon
Fury/Protection Warrior
a tier dps rankings
WoW Druid Icon
Feral Druid
b tier dps rankings
WoW Paladin Icon
Protection Paladin
c tier dps rankings
d tier dps rankings

  1. Protection Warrior (S Tier)
  2. Feral Druid (A Tier)
  3. Protection Paladin (B Tier)

This ranking list is based on all the logs from the WoW Vanilla era on Warcraftlogs.com, using entries from multiple raids such as Molten Core, Blackwing Lair, Ahn’Qiraj, and Naxxramas! We will rank all the available Tanking Specializations based on their Threat Generation, Survivability, Utility, and Off-Tanking potential.

In WoW Classic, there were only 3 main tanking specializations, although some varieties came from the 3 specializations themselves, with the player base trying to adapt them. While you could argue that Player Skill also has a huge role in how those specializations are ranked, the reality is that WoW Classic’s Tanking Specializations had huge differences from one another. Specializations such as Protection Paladins were almost non-viable in raiding while entirely viable in dungeons. At the same time, Feral Druids were stuck in the Off-Tank spot due to their inferiority to Protection Warriors.

S-Tier

The S-tier represents the most powerful tanking specs in the current meta – those with the best threat and survivability. You will see one of these specs in every single raid as people naturally gravitate towards them, and it won’t be completely uncommon to see 2 — which is very telling of how strong they are, as how many raid groups will have only 2 dedicated tank spots anyway!

Fury/Protection Warrior

Widely regarded as the best of the best Tank specializations in WoW Classic, Protection Warriors have it all: Threat Generation, Survivability, Utility, and Off-Tanking potential. The specialization performs extraordinarily in raids and dungeons and is viable in every possible scenario.

Enthusiasts of the Warrior class discovered multiple viable variants of playing Warrior Tank. The Deep Fury/Prot build, full Prot, and Fury/Arms build have performed extraordinarily among the most popular variants. The Full Prot is viable for dungeons and raids while Deep Fury/Prot is mainly favored for raids. Fury/Arms also performs well for dungeons and raids but requires a higher skill cap and better raid compositions as the build is much more squishy.

Depending on the build and type of encounter, Warriors have plenty of tools that guarantee their Threat Generation is nigh impossible to beat, with abilities such as Sunder Armor, Heroic Strike, Revenge, Bloodthirst, Shield Slam, Thunder Clap, and Cleave dealing insane amounts of Threat. Their Survivability depends on the build they choose to play, but Shield Block is always available to them while speccing into Last Stand makes them very tough to kill.

In addition, Fury/Protection Warriors have access to two Single-Target taunt abilities and an AoE taunt: Taunt, Mocking Blow, and Challenging Shout!

In terms of Utility, Fury/Protection Warriors are packed with abilities that both help their allies and debilitate their foes. Most of their Utility comes in the form of “Shouts” but they also debuff enemies with abilities such as Sunder Armor and Thunder Clap. Their most prominent shouts are Demoralizing Shout, Battle Shout, and Piercing Howl.

Lastly, Fury/Protection Warriors have an incredible DPS output, which is part of the reason they generate so much threat. This places them in amazing spots for off-tanking positions, making them easily on par with Feral Druid.

A-Tier

The A-tier represents strong tank specializations that offer very solid threat and survivability. You will frequently see these specs perform the off-tank role since they’re not as strong as the S-tier tanks (which will likely be the main tanking) while having some unique strengths that make them worth bringing. These specs will be very common in raids, and many will have 1 of them, but no more as tank spots are pretty limited.

Feral Druid

Feral Druids have somewhat of a stigma surrounding them. The class is regarded by many as a poor copycat of Warriors; however, it has merits of its own. High EHP (Effective Health Pool) is the strong suit of Feral Druids, besides unique Utility effects and a strong Off-Tanking potential.

The specialization does a great job of maintaining Single-Target threat, however, it struggles with maintaining AoE threat, both in raids and dungeons. Due to this, they are favored for Single-Target encounters and Off-Tank spots. Their main threat-generation tools are Maul, Swipe, and Faerie Fire (Feral)! Feral Druids have the easiest time with long-rage pulls due to Faerie Fire (Feral), as opposed to Protection Warriors who need to use Ranged Weapons for ranged pulls, and Protection Paladins who have a low range with Judgement.

In addition, Feral Druids also have a Single-Target Taunt and an AoE taunt: Growl & Challenging Roar!

Feral Druids are quite different when it comes to survivability when compared to the other two tanking specializations. Firstly, they can’t block or parry attacks, which makes them dependent on dodging attacks and the Dodge stat. Because of this, they receive higher HP and Armor, which ensures their survivability. This massive weakness caused by the lack of Parry and Block is further extended by the lack of defensive cooldowns Feral Druids have. The only real defensive cooldown is Barkskin, which has a 1-minute cooldown. The problem is that it can’t be used while Shapeshifted, meaning they must revert to humanoid form to use it and change back afterward. This clunky design leaves them without any true defensive cooldown.

However, their utility, especially while holding the Off-Tank role is what gets them an advantage. Rebirth, Innervate, Gift of the Wild, Thorns, Demoralizing Roar, and Faerie Fire (Feral) are the main utility tools brought by Feral Druids, with Rebirth being the only combat resurrection spell available in the game! Of course, their utility is far below Protection Paladins, but the unique combat ress and mana regeneration tool make them extremely desirable.

Lastly, Feral Druids are often taken as Off-Tanks due to their capability to provide both Utility and a solid DPS Output in Cat Form! Since they can change at will between Cat Form and Dire Bear Form and the gear requirements are almost the same for both specs, this can be done extremely easily without much need for additional setup or gear changes.

B-Tier

The B-tier represents tank specializations that are very much viable, but have weaknesses that render them notably weaker than the specs listed in previous tiers. Your raid is unlikely to wipe just because you’re using a B-tier tank, as they can tank most things just fine, but if you’re aiming to optimize your raid you’d rather have a different class main tank, and you should probably avoid stacking specs found in the B-tier.

Protection Paladin

Sadly, Protection Paladins are the worst Tanking Specialization in the game for raiding content, making them only viable for dungeons. This is mostly due to the weird way their kit was initially designed, having huge Mana Management and Single-Target Threat Generation issues. The only thing that Protection Paladins excel at is AoE Threat Generation and Utility, bringing the most out of all the Tanking Specializations.

In terms of Threat Generation, Protection Paladins excel at generating AoE Threat through the use of Consecration, Righteous Fury, and the Greater Blessing of Kings! Yes, you heard it right, Greater Blessing of Kings is used as a Threat Generation Tool for AoE pulls during raids since the spell is hardcoded as Holy Magic in the game system, meaning that it does generate aggro when cast. The problem is that it forces a great mana cost upon the Paladin, making the Paladin resort to Seal of Wisdom and Judgement of Wisdom to keep up with the loss of mana. Since there are no other effects in WoW Classic, this makes them extremely unreliable for chain pulls or long-lasting fights.

For Single-Target, they must rely on Holy Shield to generate Threat. The problem with that is that while other specializations proactively generate aggro, Protection Paladins are forced into passively generating it. If a mob/boss doesn’t trigger Holy Shield, their aggro generation crumbles entirely in Single-Target encounters.

Furthermore, Protection Paladins are the only Tanking Specialization in the game that has no taunts! Besides the Threat Generation issues, this is the main problem that holds them from being viable in any raids. One may argue that later raids such as Ahn’Qiraj, and Naxxramas are not necessarily dependent on Taunt Mechanics, but the overall Threat Generation remains a problem at large.

Another major issue Protection Paladins have is their overall survivability and itemization! Since they must itemize in a way to ensure they have enough mana while also having Spell Power and Defense, their survivability suffers considerably. Due to the itemization process, they are far more prone to being inflicted with a Crushing Blow, due to them not reaching the Defense Cap. Additionally, they were supposed to offset this through the use of Redoubt and Reckoning, but the reality is that one extra attack and increased Block Chance does not justify forcing healers to spend their mana when a Crushing Blow could have been avoided. If the Crushing Blow could have been avoided entirely, Redoubt would have been one of the strongest defensive passives in the game.

What generally saves them is the overall massive utility they bring. Still, it does not justify using one raid spot that could have been picked by a Feral Druid or a Protection Warrior.

They provide utility effects such as Devotion AuraRetribution AuraFire Resistance AuraFrost Resistance AuraShadow Resistance AuraCleanseBlessing of Kings, Blessing of Sanctuary,  Blessing of MightBlessing of WisdomBlessing of LightBlessing of SalvationBlessing of FreedomBlessing of ProtectionJudgement of Wisdom, and Judgement of Light.

Due to their very low damage output and huge reliance on Mana, they are unfit for the role of Off-Tank, with almost all of the previously mentioned Utility effects being also available from Retribution Paladins or Holy Paladins.