Dragonflight Hotfix Roundup – Fixes to Time Rifts, Army of the Dead Fix, M+ Dungeon Nerfs

dragonflight hotfix roundup fixes to time rifts, army of the dead fix, m+ dungeon nerfs

There’s a load of bugfixes in these notes – which shouldn’t be terribly surprising considering 10.1.5 is still relatively fresh. It’s good to see Blizzard keeping on top of things to make the experience smooth. A big one was certain Time Rift bosses were evading out and resetting, making players unable to take them down. This should now be fixed, and several spawn rates have been increased as well to help players complete these rifts more efficiently.

PvE Death Knights have cause to celebrate as apparently there was a bug limiting the amount of ghouls spawned by their “Army of the Dead” ability. This should now be fixed, and it should offer a noticeable difference as, especially for Unholy, a lot of their damage is loaded into big haste buffs overlapping with Army of the Dead.

There was also a pile of significant nerfs to dungeon bosses, mechanics, and mobs in the current M+ pool. Every dungeon is seeing some sort of nerf to it with the exception of Freehold. Neltharus especially is seeing quite the nerf hammer, with large flat % health reductions to mobs and bosses within the dungeon.

For the full breakdown check out the notes below!

Blizzard – (Source)

JULY 13, 2023

Classes

  • Druid
    • Guardian
      • Fixed an issue causing Rage of the Sleeper to grant crowd control immunity.
  • Evoker
    • Fixed an issue causing Ancient Flame to not be properly consumed in some cases.
    • Augmentation
      • Fixed an issue causing Breath of Eons’ final damage to benefit from critical damage modifiers.
      • Fixed an issue causing some damaging abilities from other classes to not contribute to Breath of Eons’ damage as intended.
      • Time Skip and Spatial Paradox now correctly have their cooldowns reset when an encounter ends.
      • Chrono Ward’s absorption cap will now function properly when dealing damage to multiple enemy targets with Temporal Wounds.
      • Motes of Possibility will now reduce the cooldown of Avatar for all Warrior specializations, instead of Shield Wall, Recklessness, and Colossus Smash.
      • Fixed an issue causing back-to-back Eruption casts to not benefit from Ignition Rush if Hoarded Power procs occur.
  • Warlock
    • Fixed an issue where Demon Skin was not correctly increasing Soul Leech’s absorption amount.
    • Fixed an issue where Drain Life would not target enemies affected by Soul Rot via Soul Swap.
    • Fixed an issue where Haunt would apply Shadow Embrace.
    • Fixed an issue where Neltharion’s Call to Dominance trinket could fail to trigger or consume stacks for Warlocks in certain situations.

 

Dungeons and Raids

  • Resolved an issue where players were unable to queue for Shadowlands raids at max level from Ta-elfar in Oribos.
  • Dawn of the Infinite
    • Addressed an issue causing Iridikron’s finale sequence to sometimes fail to trigger.
  • Aberrus, the Shadowed Crucible
    • Magmorax
      • Addressed an issue preventing Preservation Evokers’ Cycle of Life from working properly during the Magmorax encounter.

 

Events

  • Time Rifts
    • Usable Horde and Alliance guns will now remove shapeshifts.
    • The ability “Waste Cannonball” deals less damage, and should no longer deal damage to friendly units.
    • Fixed an error caused by aiming the Great Glorious Alliance Cannon too high in the air.
    • Increased spawn counts and respawn rates for Drifting Watchers, required for the task “Keep the Skies Clear”.
    • Fixed an issue causing some Time Rifts bosses to occasionally evade.
    • Increased spawn counts and respawn rates for Void Prisons.
    • The Great Glorious Alliance creature “Blessed Inquisitor” now has abilities once its shield is popped.
    • Wan’she Skystrider, contrary to her name, now obeys gravity.

Player versus Player

  • Evoker
    • Augmentation
      • Class set bonuses from Vault of Incarnates and Aberrus, the Shadowed Crucible are now appropriately reduced by 50% in PvP combat.

 

Quests

  • Removed an unnecessary Dragonflight campaign header, so that the 9 available chapters are properly displayed.
  • Fixed a bug preventing the Dragonflight campaign header from hiding itself once the chapters are all completed.
  • Fixed an issue that was causing some players to be unable to unlock the Zandalari Troll Allied race on “A Royal Occasion”.
  • Secrets of Naxxramas
    • Invader’s Scourgestones can now be exchanged prior to unlocking Corruptor’s Scourgestones at Light’s Hope Chapel.
    • Many Corruptor’s Scourgestones and Many Invader’s Scourgestones should now correctly award reputation with the Argent Dawn.
    • Invader’s Scourgestones, Corruptor’s Scourgestones, and Argent Dawn Valor Tokens are now all Bind on Account (was Bind on Pickup).
    • The Hand of Naxxramas will no longer obliterate itself if it successfully escapes.
    • Ward of Naxxramas from the Eyes of Naxxramas should now correctly drop for eligible players while in a group. Remember to equip your Argent Dawn Commission!

 

World

  • Resolved an issue where players riding a Druid player entering the travel portals in Dawn of the Infinite would become stuck until logging out.

JULY 12, 2023

Classes

  • Death Knight
    • Resolved an issue causing Army of the Dead to summon fewer ghouls than intended in non-PvP combat.
  • Druid
    • The Rising Light, Falling Night talent now correctly increases the damage or healing of periodic effects during the daytime.
  • Evoker
    • Range indicator and raid frames should again match after logging into an Evoker and then into a different ranged class.
  • Paladin
    • Holy
      • Holy Prism can no longer radiate to nearby enemies that are in breakable crowd control or not in combat with you.
    • Retribution
      • Resolved an issue that could cause Heartfire Sentinel’s Authority to consume two charges of Hammer of Wrath when cast.

 

 

Player versus Player

  • Resolved an issue that could prevent players from earning the Elite appearance when changing PvP tiers.

 

Quests

  • Fixed an issue preventing Lord Banehollow from respawning properly “When Revenge Burns Green”.

 

User Interface

  • Fixed a bug causing the ‘Delete Character’ button to select a different character than intended.
  • Fixed a bug causing displayed health to not update and match actual health values.

 

 

Wrath of the Lich King Classic

  • Fixed an issue with Deep Wounds, Ignite, and Piercing Shots and their interactions when on a target that has been Cycloned.
  • Warlock
    • Fixed an issue where Demonic Knowledge was not properly updating its effectiveness when the active demon’s stamina or intellect was changed.

JULY 11, 2023

Wrath of the Lich King Classic

  • Fixed a bug causing the cost of the Relentless Gladiator’s Rifle to not be similar to the cost of Relentless two-hand and ranged weapons.
  • Fixed an issue where Glyph of Polymorph did not remove intended versions of Ignite, Deep Wounds, and Piercing Shots.
  • Fixed an issue preventing the Steel Gate Flying Machine from grappling Sack of Relics for the quest “I’ve Got a Flying Machine!”
  • Fixed a bug that could prevent the game from launching on MacOS Sonoma (Version 14).
  • Dungeons and Raids
    • Azjol-Nerub and Ahn’kahet: The Old Kingdom (Titan Rune)
      • Players will no longer lose threat when they are web-wrapped.
      • The minions that take part in the Hadronox gauntlet will no longer gain a health and damage buff from Empowered: Shadow Rune aura and will also no longer web-wrap players.
      • The Skittering Swarmers in Hadronox’s Lair will no longer web-wrap players.
    • Trial of the Crusader
      • Twin Val’kyr’s Light and Dark essences will no longer have their damage buff component removed by invulnerabilities.


JULY 6, 2023

Classes

  • Druid
    • Balance
      • Wild Mushroom and Fury of Elune will now deal their damage even if the target is out of line of sight of the Druid.

Dungeons and Raids

  • Mythic+
    • Affixes
      • Fixed an issue that caused Incorporeal Beings’ Destabilize effect to apply to targets not in combat with players when charmed.
    • The below Mythic+ changes were applied on June 30:
    • Brackenhide Hollow
      • Hackclaw’s War-Band
        • Gashtooth’s Gash Frenzy periodic damage reduced by 25%.
      • Decatriarch Wratheye
        • Withered Eruption damage reduced by 10%.
        • Rotburst Totem’s Rotting Burst cast time increased to 7 seconds (was 5 seconds).
    • Halls of Infusion
      • Watcher Irideus
        • Power Overload now targets 2 players (was 3).
    • Neltharion’s Lair
      • Fixed an issue that caused Vileshard Crawler’s Acid Splatter to inflict more damage than intended.
      • Rokmora
        • Blightshard Skitter health reduced by 25%.
        • Crystalline Ground damage reduced by 25%.
      • Naraxas
        • Toxic Retch damage reduced by 25%.
    • Neltharus
      • Qalashi Lavabearer health reduced by 10%.
      • Irontorch Commander health reduced by 15%.
      • Qalashi Warden health reduced by 10%.
      • Magmatusk
        • Health reduced by 10%.
        • Magma Lob cooldown has been increased.
        • Magma Eruption periodic damage reduced by 25%.
        • Lava Spray damage reduced by 20%.
        • Lava Wave damage reduced by 15%.
      • Forgemaster Gorek
        • Health reduced by 10%.
        • Blazing Aegis damage reduced by 20%.
        • Blazing Hammer damage reduced by 20%.
      • Warlord Sargha
        • Health reduced by 10%.
        • Molten Gold damage reduced by 20%.
    • The Vortex Pinnacle
      • Asaad
        • Skyfall Nova damage reduced by 20%.
    • Uldaman: Legacy of Tyr
      • Sentinel Talondrus
        • Earthen Shards periodic damage reduced by 20%.
      • Emberon
        • Seeking Flame’s visual has been adjusted.
    • Underrot
      • Grotesque Horror’s Dark Echoes cast time increased to 1.5 seconds (was 1 second).

 

Wrath of the Lich King Classic

  • Dungeons and Raids
    • Utgarde Pinnacle and Utgarde Keep
      • Glaciate and Icy Path will no longer kill players when they are affected by King Ymiron’s Screams of the Dead during Defense Protocol Alpha or Beta.
      • Fire Blast now does 6% max hp damage per second, instead of 10% during Defense Protocol Beta.
      • Fire Blast will now get casted much sooner after Glaciate during Defense Protocol Beta.

About the Author

Shadostruct

I've been playing WoW since beta with some breaks here and there. I'm a semi-hardcore to hardcore raider that focuses on retail mainly. I'm a big fan of giant dragons and am excited for all that Dragonflight will have to offer.

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