The War Within Hotfixes for October 14: Heroic & Mythic Queen Ansurek Nerfs

Nerub-ar Palace Raid Schedule for The War Within

The first hotfixes of the week are in for The War Within, and the bulk of the changes are for Queen Ansurek, the last boss fight in the Nerub-ar Palace raid. This immensely difficult fight is now seeing some nerfs on Heroic and especially Mythic difficulty. You can view the lengthy list of changes to the fight below. Many abilities have had their damage or duration reduced, and the health of Queen Ansurek and her adds has also been reduced on Mythic difficulty.

The patch also includes some bug fixes and adds Crests and Valorstones to the Zekvir’s Lair rewards once per week.

Blizzard – (Source)

Here you’ll find a list of hotfixes that address various issues related to World of Warcraft: The War Within, Cataclysm Classic, Season of Discovery, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


October 14, 2024

Achievements

  • The achievements Vox Arachni, True Strength, and The Grand Tapestry should now trigger as expected.

Classes

  • Mage
    • Fire
      • Corrected an issue with Controlled Destruction’s damage bonus to Ignite.
  • Warlock
    • Demonology
      • Fixed an issue where Ruination and Infernal Bolt could not be interrupted.

Delves

  • Defeating Zekvir in his Lair now rewards Crests and Valorstones once per character per week.

Dungeons and Raids

  • Wrath of the Lich King Timewalking
    • Fixed an issue where Titan Prison Fragment cannot be looted if Yogg-Saron was already killed this week.
  • The Dawnbreaker
    • Rasha’nan will no longer continue fighting the player after being brought below 60% health.
    • Resolved an issue causing Encroaching Shadows to be removed by immunity effects.
  • Siege of Boralus
    • Resolved an issue causing Fiery Ricochet to not apply its damage over time if a target was far away.
    • Resolved an issue that caused Sighted Artillery to not target players farther away from Dread Captiain Lockwood.
  • Stonevault
    • Resolved an issue causing summons such as Auto-Hammers from destroying Volatile Spikes on E.D.N.A
  • Nerub-ar Palace
    • Queen Ansurek
      • Frothy Toxin damage reduced by 15% on Heroic difficulty.
      • Gloom Blast damage reduced by 15% on Heroic difficulty.
      • When calculating applications of Frothy Toxin, only living players are now counted towards the maximum possible application amount on Heroic and Mythic difficulties.
      • On Mythic difficulty:
        • Queen Ansurek’s health reduced by 5%.
        • Frothy Toxin damage reduced by 26.7%.
        • Silken Tomb health reduced by 20%.
        • Wrest damage (Intermission) reduced by 25%.
        • Grasping Silk maximum size reduced by 10%.
        • Shadowgate cast time increased by 20%.
        • Gloom Blast damage reduced by 25%.
        • Acolyte’s Essence periodic damage reduced by 15%.
        • Essence Scarred duration reduced by 50%.
        • Royal Condemnation damage reduced by 10%.
        • Summoned Acolyte health and Dark Barrier shield amount reduced by 15%.
        • Royal Shackle health reduced by 15%.

Player versus Player

  • Resolved an issue that allowed Battleground Blitz to grant progress towards the Vicious Skyflayer mount while below the required rating.

About the Author

Luxrah

I've been playing World of Warcraft on and off since vanilla, usually as a healer or caster and often as a guild leader. I play both retail and classic. I also love RPGs, sandboxes, and sims.

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