The War Within Hotfixes for October 24: Class Fixes & Blackrock Depths Raid Nerfs

Blackrock Depths Raid Rewards Guide

Today’s round of hotfixes for The War Within’s 20th Anniversary Update is significant, bringing some much-needed class fixes along with some nerfs to the Blackrock Depths Raid as well as correcting a few issues with the Anniversary Event.

It seems there was an overarching issue with the patch that caused some class changes from 11.0.2 to be missing, and those have been fixed. So if you were noticing some weird behavior, like Paladins casting multiple Blessings of Sacrifice, that should be resolved now.

There is a slew of changes to the Blackrock Depths Raid, mostly nerfs, especially for the Normal difficulty level. This should make it easier to clear the raid and get your weekly quest done and snag some revamped Vanilla loot.

Blizzard – (Source)

Here you’ll find a list of hotfixes that address various issues related to World of Warcraft: The War Within, Cataclysm Classic, Season of Discovery, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


October 24, 2024

Classes

  • Developers’ notes: We have now identified and corrected a systemic issue that caused many class changes made in 11.0.2 to be missing from 11.0.5, and we have been implementing these missing changes via hotfix.
  • Death Knight
    • Resolved an issue causing Dark Talons to grant 0% haste until Icy Talons is triggered again.
    • Resolved an issue causing Wave of Souls damage debuff to be applicable by only one Death Knight.
    • Blood
      • Gift of the San’layn will no longer be cancelled when Vampiric Blood expires.
  • Demon Hunter
    • Fixed an issue that caused The Hunt to have an incorrect icon.
  • Hunter
    • Kill Cleave will no longer sometimes persist while Beast Cleave is not active.
    • Mastery: Sniper Training no longer benefits Black Arrow twice.
  • Mage
    • Frost
      • Splintering Orbs now correctly grants 6 Splinters.
  • Paladin
    • Resolved an issue that caused Worthy Sacrifice to cast Blessing of Sacrifice while Blessing of Sacrifice is on cooldown.
    • Hammer of Light’s global cooldown is now affected by haste.
    • Protection
      • Fixed an issue causing Sentinel to grant too large of an increase to damage and healing.
    • Retribution
      • Hammer of Light no longer resets the swing timer.
  • Rogue
    • Addressed an issue that caused Darkest Night to fail to be granted correctly.
    • Addressed an issue with the interaction between Deathstalker’s Mark and Supercharged combo points.
    • Ethereal Cloak no longer grants an unavailable talent.
  • Shaman
    • Elemental
      • Lightning Rod now transfers 10% of all lightning damage dealt to Lightning Rod targets (was 20%).
      • Resolved an issue causing Ascendance to send out more Lava Burst than desired to a single target.
    • Enhancement
      • Arc Discharge will no longer cast Tempest when the initial Lightning Bolt cast grants a Tempest.
      • Thorim’s Invocation correctly increases the damage of Tempest by 20%.
  • Warlock
    • Fixed an issue where Warlock spells and abilities could aggro unexpected, out of combat targets.

Dungeons and Raids

  • Blackrock Depths
    • Lord Roccor
      • Lord Roccor casts Roiling Magma less often on Normal and LFR difficulty. This will result in fewer Sons of Roccor to contend with.
      • Sons of Roccor and Greater Obsidian Elementals cast Slag Armor less often on Normal and LFR difficulty.
      • Living Magma damage reduced by 25% on Normal difficulty.
      • Living Magma damage reduced at lower player counts on all difficulties.
      • Son of Roccor health reduced by 33% on Normal difficulty
      • Greater Obsidian Elemental health reduced by 33% on Normal difficulty
      • Obsidian Elemental health reduced by 20% on Normal difficulty.
      • Berserk time increased by 60 seconds on all difficulties.
      • Volcanic Upheaval damage reduced at lower player counts on all difficulties.
      • Lord Roccor health reduced by 14% on Normal difficulty.
    • Bael’Gar
      • Bael’Gar health reduced by 10% on Normal difficulty.
      • Spawn of Bael’Gar health reduced by 37% on Normal difficulty.
      • Spawn of Bael’Gar attack damage reduced by 33% on Normal difficulty.
      • Giant Stomp damage during Rockfall reduced at lower player counts on all difficulties.
      • Molten Heart damage reduced at lower player counts on all difficulties.
      • Rockfall damage reduced at lower player counts on all difficulties.
      • Berserk time increased by 60 seconds on all difficulties.
    • Lord Incendius
      • Lord Incendius health reduced by 15% on Normal difficulty.
      • Summon Flame Geyser will cap at 3 Flame Geysers on Normal and LFR difficulty.
      • Flame Geyser health reduced by 17% on Normal difficulty
      • Blaze damage reduced by 33% on Normal difficulty.
      • Blaze damage reduced at lower player counts on all difficulties.
      • Dying Flare damage reduced by 20% on Normal difficulty.
      • Scorching Wind damage reduced at lower player counts on all difficulties.
      • Consumptive Flames damage reduced at lower player counts on all difficulties.
      • Berserk time increased by 40 seconds on all difficulties.
    • Golem Lord Argelmach
      • Golem health reduced by 16% on Normal difficulty.
      • Arcane Overcharge damage reduced at lower player counts on all difficulties.
      • Time between golem ultimates abilities increased by 20% on Normal and LFR difficulty.
      • Poison-Soaked visual clarity increased.
      • Toxitron’s Chemical Bomb fires one chemical pool (was 2) on Normal difficulty.
      • Incineration damage reduced by 25% on Normal difficulty.
      • Golem Overdrive damage modifier reduced by 25% on Normal difficulty.
      • Lethal Attraction damage reduced by 15% on Normal difficulty.
      • Electrical Discharge damage reduced by 15% on Normal difficulty.
      • Livewire damage reduced by 15% on Normal difficulty.
      • Flamethrower damage reduced by 30% on Normal difficulty.
    • The Seven
      • The Seven health reduced by 12.5% on Normal difficulty.
      • Time between Seven powerful abilities increased by 40% on Normal and LFR difficulty.
      • The size of Corporeal dwarves increased by 100%.
      • Bladestorm radius reduced by 25% on all difficulties.
      • Bladestorm damage reduced by 20% on Normal difficulty.
      • Bladestorm now has a cast time and personal responsibility visual over its target.
      • Felguard health reduced by 25% on Normal difficulty.
      • Felguard attack reduced by 33% on Normal difficulty.
      • Fire Elemental health reduced by 25% on Normal difficulty.
      • Mind Torrent cast time increased by 50% on all difficulties.
      • Terrify damage reduced by 20% on Normal difficulty.
      • Sunder Armor damage taken increase reduced by 25% on Normal difficulty.
      • Rend damage reduced by 22% on Normal difficulty.
      • Fire Nova damage reduced at lower player counts on all difficulties.
      • Magma Bolt damage reduced by 30% on Normal difficulty.
      • Fan of Knives damage reduced by 17% on Normal difficulty.
      • Bitter Cold damage reduced by 14% on Normal difficulty.
    • General Angerforge
      • Fireburst Grenade cast time increased on all difficulties.
      • Fireburst Grenade damage reduced by 25% on Normal difficulty.
      • Rings of Fire cast time increased on all difficulties.
      • Anvilrage Officer size increased.
      • General Angerforge size increased.
      • Commanding Aura visual readability increased.
      • Anvilrage Rogue health and damage reduced on Normal difficulty.
      • Anvilrage Sapper’s Detonate damage reduced by 15% on Normal difficulty.
    • Ambassador Flamelash
      • Portal Anchor health reduced at lower player counts on all difficulties.
      • Portal Anchor health reduced by 10-20% based on difficulty.
      • Flamewalker health reduced by 25% on Normal difficulty.
      • Superheat damage reduced by 20% on Normal and LFR difficulty.
      • Unstable Portal damage reduced at lower player counts on all difficulties.
      • Fury of the Firelands damage reduced by 17% on Normal difficulty.
      • Explosive Impact damage reduced by 20% on Normal difficulty.
    • Emperor Dargan Thaurissan
      • Moira Bronzebeard’s health reduced by 17% on Normal difficulty.
      • Dark Iron Imperial Guard’s health and damage reduced on LFR and Normal difficulty.
      • Fireguard Destroyer’s health and damage reduced on Normal difficulty.
      • Fiery Demise damage reduced by 20% on Normal difficulty.
      • Fiery Demise damage reduced at lower player counts on all difficulties.
      • Fire Nova damage reduced by 25% on Normal difficulty.
      • Hand of Thaurissan size reduced by 20%.
      • Molten Hand damage reduced by 33% on Normal difficulty.
      • Iron Brand damage reduced by 30% on Normal difficulty.
      • Radiant Burn damage reduced by 37% on Normal difficulty.
      • Volcanic Blast damage reduced by 18% on Normal difficulty.
  • The Rookery
    • Baelgrim’s banter in the Rookery should now be audible for all players (was just the closest player).

Player versus Player

  • Fixed an issue where Battleground Blitz was incorrectly giving quest credit for “Something Different”.

WoW’s 20th Anniversary

  • Fixed an issue with Timewalking dungeons, where if you completed the level up version of “An Original Path Through Time” at level 80, it would not give a scaled item.
  • Fixed an issue where getting a Bronze Celebration Cache of Treasures before level 80 could result in a missing item.
  • Fixed an issue where the Warlock belt was untextured for the display mannequin at the Caverns of Time pavillion.
  • Reduced damage of Archavon the Stone Watcher’s Rock Shards.
  • Fixed an issue allowing players to purchase Practice Ravager multiple times.
  • Fixed several secret issues that would have allowed secret finders to be too good at finding secrets.

About the Author

Luxrah

I've been playing World of Warcraft on and off since vanilla, usually as a healer or caster and often as a guild leader. I play both retail and classic. I also love RPGs, sandboxes, and sims.

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